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330°

EA will move Need for Speed development back to Criterion

From GI.biz: "EA will return the Need for Speed franchise to UK games studio Criterion.

Current franchise leader Ghost Games in Gothenburg is set to become EA Gothenburg once again (pending Swedish Union approval). The studio will refocus itself as an engineering hub supporting development across EA's portfolio. EA told GamesIndustry.biz that: "The engineering expertise in our Gothenburg team, some of whom are architects of the Frostbite engine, is vital to a number of our ongoing projects, and they would remain in that location."

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gamesindustry.biz
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Community2296d ago
Marcello2296d ago

We want another Burnout!! Remaster Takedown and/or Revenge please! Give us VR versions.

AnubisG2296d ago

I would love a Burnout Paradise 2. My favorite Burnout was Paradise.

darthv722296d ago (Edited 2296d ago )

Their game will be called "Need For Speed: Burnout"

2296d ago
Godmars2902296d ago

Is there an actual Criterion to go back to, or is it just a front name for a group of unaffiliated devs?

coolbeans2296d ago

More of the latter, but there's potential to bring some of the OG team back.

2296d ago Replies(2)
KaiPow2296d ago

Hopefully this means more combat, ala Rivals/Hot Pursuit.

LucasRuinedChildhood2296d ago (Edited 2296d ago )

Yes. This is a wise move on EA's part. There was barely an ounce of fun in Ghost Games' NFS games (terrible handling, insane rubberbanding in NFS 2015, etc). Hot Pursuit was incredible and Most Wanted 2012 probably shouldn't have been called MW but it was a ton of fun. Hopefully, we'll get a Burnout game as well.

Dirtnapstor2296d ago

Hello Burnout! Welcome home!!!

RaidenBlack2296d ago

Dunno about the current devs credibility but still a great news.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Community28d ago
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Jin_Sakai28d ago (Edited 28d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio28d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing28d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9228d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit28d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing28d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9228d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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videogameschronicle.com
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Community28d ago
50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

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