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70°

Devil May Cry 5: The post-mortem interview

Matt Leone: "At Capcom’s San Francisco office during this year’s Game Developers Conference, I met with Devil May Cry 5 director Hideaki Itsuno, senior producer Michiteru Okabe, and producer Matt Walker to discuss the game’s four-year development cycle and the strategy behind releasing such a focused game in the current market."

LuzCB19872618d ago

Can't blame developers why mmo games are preferred. Single player games are great but they die down so easily.

AK912617d ago

Can't wait to see what they make next

50°

Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS

"It was so offensive to me"

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gamesradar.com
Jin_Sakai47d ago

30fps sucks. Especially on an OLED.

30°

Gears of War Creator Weighs In on PlayStation Release, E-Day, and Game Pass

Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

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twistedvoxel.com
30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

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gamedeveloper.com