
For a game as big and ambitious as Red Dead Redemption 2, there are bound to be a few aspects of it that don't exactly delight.
Red Dead Redemption 2 mod turns the game into Elden Ring, adding spells, boss fights, and Uncle as the final boss.

Take-Two announced its financial results for Q2 of fiscal year 2026, and shared an update on the sales of GTA5 and Red Dead Redemption 2.
You think Rockstar views Red Dead 2 as a failure because it didn't sell 150m copies?
I must be one of the few who are fine with the GTA6 delay. People treat that game like it’s the 2nd coming lol.

Dan Houser opens up about Red Dead Redemption 2’s rocky development, calling it behind schedule, massively over budget, and full of pressure to prove doubters wrong.
The world they built is pretty amazing. Unfortunately, the game was mostly boring to me. I definitely had fun in some parts, but it didn't do it for me as a whole like the first one did. I loved RDR so much.
The budgets and time it takes to make games these days is out of control. Such a big risk. If a game isn't a huge hit, it is often it for a studio. Scary. I really miss the PS2 and PS3 days where studeios could make 4 games in a generation and take risks in making something new. And so many were using their own engines. Those were the days.
I really wish I could fast travel back to camp anytime I want, it would make things a lot better. Even the current travel system is annoying because you have to watch all these little cut scenes before you get to your destination. Just take me there, quickly! My other gripe is that where you choose to setup a camp and where you end up is two different things and where you choose to save your game doesn't mean you will start in that same spot later, you could be across a river for frig sake. AC:Odyssey does this perfectly, wherever I am standing when I save is exactly where I will be standing when I load the save.
I find the lack of fast travel relaxing, but can definitely see why it'd annoy people. I guess it's not there so that you come across these random encounters that you would completely bypass otherwise. These quirky characters you meet along your journeys are one of my favourite bits of the game.