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230°

Square Enix's Relationship With Development Hell

It’s no secret that Square Enix has delivered many great games, from the beloved Kingdom Hearts series to the highly-debated PS3 and PS4 Final Fantasy games. Things do seem fine on the surface, and in some studios they are, Eidos Montreal has been working well on the Tomb Raider games. However, concerning the main branches Square Enix Co.Ltd (the Main Tokyo team) and Square Enix Osaka, behind the scenes from 2006, things were imploding.

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SterlingSilver2720d ago
FallenAngel19842720d ago

I can’t believe this article detailed Square Enix’s history of long development periods and yet never brought up the title that started this predicament, Final Fantasy XII.

2719d ago
2719d ago Replies(9)
InKnight7s2719d ago

Stop that turned based thing non sense, the problem wasn't ever about turned based, the real problem is managment thats what ruined these games. SE focused on FFXIII trilogy(nobody asked for and sequels sales are pathetic) and ditching games like Agito, KH and Versus.

What really happened is Wada and Tabata fault. Wada is the one who is responsible of assigns most of Versus XIII team to help out XIII disaster failure progress. And Tabata was not helping by taking 5 years to finish PSP game that even never released outside Japan. Nomura never got chance to have full development greenlight which totally made things worse. Once Tabata assigned SE went full production so Tabata scratched everything and showed us 2013 trailer which isn't delivered and by his medicore touches he ruined it.

I know some Tabata fanboy will outrage me but these are facts search up for articles and you will find how Tabat was lying and creating waste of potentials contents all along until he resigned and made thongs even worse with lame Episodic DLC system which eventually it cancelled.

Razmiran2719d ago

Wow, you really dont know anything

Omnislashver362719d ago (Edited 2719d ago )

No, the main problem they had was their in-house engines, Crystal Tools/Luminous Engine.

versusXIII was never possible on this engine, we saw that with how barebones FFXV turned out to be. They likely HAD to delay it for PS4 at some point because none of it was working.

And the 2013 vXIII/XV trailer was on the Ebony engine, a test engine. Even Nomura had trouble with Luminous which is why he scrapped Luminous for KH3 and since then has produced the game in 4 years flat.

The future of FF is with Unreal Engine and Tabata turned out the scapegoat. We can look forward to KH3/FFVIIR but looking on their past mistakes it has to do with him not getting a workable engine. Neither Nomura nor Tabata is at fault.

2719d ago
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Community1d 16h ago
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Jin_Sakai1d 22h ago (Edited 1d 22h ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio1d 16h ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing1d 14h ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster921d 14h ago

Once they re-evaluate exclusive all will be fine….

S2Killinit1d 14h ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing1d 14h ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster921d 12h ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Tanktopmaster921d 12h ago

Let me be clear. This is sarcasm

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

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40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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