DF: "When we looked at Quantum Break during the Xbox One X previews, the game impressed visually but performance was a worry. The final release is much smoother, but is marred by visual bugs. Here's the full breakdown."

Before Control Resonant launches, you need to play Remedy's mind-bending Quantum Break, one of the best third-person shooters around.

While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.

Alan Wake 2 studio Remedy Entertainment has reclaimed the rights to Control, and now sci-fi hit Quantum Break deserves the same treatment.
Totally agree with that especially when Quantum Break has several references to Alan Wake and Alan Wake make allusions to QB.
I do believe that MS and Remedy can work things out and MS has usually been nice to devs and publishers regarding IP.
Reclaim? That would mean that they actually owned the ip at one point, which they never did (MS always has). Apples & oranges. Remedy always owned the Control ip (just not the publishing), as they have with Alan Wake.
About as likely as them getting the Max Payne rights from Rockstar.
Sending you game to a publisher does not mean they get "rights to own it " unless that was part of the contract (monetary/ strategic reasons). 505 was the publisher they worked with to publish and distribute it, it dos not mean that 505 flat out "owned" anything, clearly they did have a special arrangement that made them open to limit their publishing rights. and so here we are and big whoop
Yeah get Quantum Break PS5, only if you put it on disc with all the associated movie material.
I mean they got the Alan Wake IP back from MS, so I feel like they could get QB back as well
Still just still a little bitter of even the PC release.
Remedy make fantastic looking games, especially when it comes to their PC releases. Alan Wake is a treat on the PC and, hell, even their Max Payne 2 still really holds up more than 14 years later.
That said, Quantum Break does very little different, in terms of visuals, when it comes to the PC version vs the One version, though still hits much stronger cards disgustingly hard nonetheless. And the biggest gripe, especially for people such as myself, is that they didn't even make an attempt at offering additional power to those running multiple cards. Meaning that people such as myself, who can run games like Rise of the Tomb Raider and Witcher 3, in all of their glory, and at 1440p, can't even hit 1080p while holding a solid framerate.
Now we are looking at the X release, and there's still performance and graphical issues to be had. For as impressive as the engine is, I feel they pushed just a bit too hard here. Reminds me of the release of the original Crysis, pushing cards released even half a decade after the fact through their paces. And let's not pretend, as sophisticated as the engine, itself, is, that he is as optimized as it really should be.
500€ for that
DF has been on a mission to find things to be "disappointed" in concerning XB1 X games. Remember nothing but excuses for PS4 Pro. Checkerboad 4k was good enough is what they said about Pro a year ago.