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What Went Wrong With Ubisoft's 'The Division'

Has Ubisoft's 'The Division' Already Been Forgotten?

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zb1ftw7773412d ago

Depends on what you mean with "wrong".

Good game to play through once? Yes.
Has the lasting appeal of a decent mmorpg? No.

thorstein3412d ago

I never thought of it as an MMO. So, my reply to the statement "What went wrong" is Nothing.

There is nothing wrong with the game. It is MP and you should utilize it. It is fun. The Survival DLC is more what I expected the game to be like.

But, nothing "went wrong" with this game. It seems to be quite the success.

Vegamyster3412d ago (Edited 3412d ago )

Have the devs every claimed it a MMO? The game has more in common with Diablo 3/Borderlands than any MMO and the most people in a single session is 24 players. The game has definitely had issues but it was never forgotten, it has a steady player base at least on PC that jumps during every sale and it's changed drastically since release based on player feedback

Mr_cheese3412d ago

The division was addictive the first few weeks but after completion, you soon realise it's the same stuff over and over.
One of the things that really killed it for me was the power difference in levels. Bring a higher level should give you a sight advantage but not an unbeatable one. A skilled lower level player should be able to beat a higher lesser skilled player but it really didn't work like that

_-EDMIX-_3412d ago

Agreed I would actually be quite surprised if the division went on to carry some long community.

Most multiplayer MMO games never last that long anyway.

We were to actually attribute the success or failure based on such a thing it actually means by such a concept 90% of MMORPGs are failures, if more.

Tumaras3412d ago (Edited 3412d ago )

I agree and the reasons were twofold. PVE was a little too bland and repetitive, and the first incursion/raid being primarily just a single room horde mode turned a lot of people off from the game. And exploits that were way too slow to be patched ran many others off of the game. PVE improved later, but by then it was too late and many had already moved on to other games. And as for PVP, similar to PVE exploits the hackers at least on PC ruined most of that fun with ESP, wall hacks, aim bots, and damage reducing hacks. I ran into them myself many times, and there is loads of video of proof of them on YT.

By mentioning the hacks and exploiters I don't mean to sidetrack the discussion into the debate of whether there were or weren't. It's silly to debate, if you played it on PC and think you didn't run into hackers and exploiters you just didn't know how to recognize them. I could even link the hacks here but I don't want to advertise for them.

In the end the hacks and exploits did The Division in, and that's what it will be known for. The lesson devs learned from the The Division was to take a heavy hand with cheaters. Before The Division and in it's early days, devs were afraid the loss of players was worse than being light on cheaters. But they realized that exploiters and cheaters ruin a good game and that chased off nearly all of the playerbase before they changed and cracked down, but by then it was far too late. So games since then like RB6, Overwatch, and BF1 have gone the heavy-handed permaban route. And even if some will still cheat (especially in BF1), it's not so out of hand to ruin the game. That failure and lesson learned is what The Division's mark in gaming history will be.

quent3412d ago

Depends, from a business standpoint not much, they've made they're bones

Expect Division 2 announcement sometime after the release of For Honor

Vegamyster3412d ago

I don't think they'll announce a second game, i think they'll do year 2 DLC just like Rainbow 6 Siege.

showtimefolks3412d ago

It's Ubi game and that's what's wrong with it

Over hyped
Under delivered
Repetitive game play
Bullet sponge enemies
Okay story
Worst idea as in dark zones

Tonykid3412d ago

Salty players is the problem

KyRo3412d ago

It should of been what the survival DLC was from the start. The darkzone, whilst a good idea, just didnt work. Exotic guns werent nothing special, just better stats woopy. Repetitive game design apart from the last mission.

It has good foundations, it just needs another game tk get it on the right path much like Assassins Creed did.

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50°

The Division Franchise Celebrates Ten Years

It has been ten years of the franchise and a celebration is planned.

30°

It Looks Like The Division Definitive Edition Is On the Way, 10 Years After Its Initial Release

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.

80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

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paulsemel.com
rpad848d ago

did you edit out the parts where the author repeated everything you asked?