All Channels
Popular
180°

Are Random Encounters No Longer Needed?

In this day and age, where real-time combat against opponents scattered throughout a bustling open world is the norm, are random encounters simply too old fashioned for today's generation of gamers?

Read Full Story >>
goombastomp.com
PhoenixUp3471d ago

My mind was blown when I saw that random encounters weren't going to be in Dragon Quest XI. I was even more blown when I found out this had been the trend for this series since DQIX.

I for one am glad. Nothing is more annoying than exploring or trying to get out of a dungeon without constant random encounters. I can tolerate them, but I'd rather see the enemies on the field.

Princess_Pilfer3470d ago

You do know that's an issue with encounter rates right? Not every game with random encounters is Skies of Arcadia levels of obnoxious.

Also battles that aren't random =/= enemies you can see on the field. Chrono Trigger, for example, regularly hides enemies so you couldn't have known they were there until they jump you, but doesn't have random battles.

Relientk773471d ago

Random encounters can be annoying

3470d ago Replies(3)
CrimsonWing693470d ago

I don't hate random encounters they can tweak the rate of them so I don't see why they need to be eliminated. It's a staple of a genre.

Cmv383470d ago

Nope. Hate them. Minding my own business in Pokémon and ....you encountered a pidgey, again.

Show all comments (29)
70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

Read Full Story >>
twistedvoxel.com
gigoran8206d ago

they can't get a 14 year old game to run smoothly?

jjb1981206d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

70°

This massive Skyrim mod adds a whole new region, 50 new dungeons and more

Lordbound is finally here.