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430°

Star Wars Force Unleashed... Unleashed on the internet.

The highly anticipated title from LucasArts: Star Wars the Force unleashed has been released across all formats (X360, PSP, Wii) spanning the interweb. The game is due for release on wednesday but of course it will come as a big blow to the developers of this highly anticipated title.

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AllseeingEye6500d ago

I've never seen a pirated copy of a ps3 game. Note to developers.

PirateThom6500d ago (Edited 6500d ago )

No, because the limited number of Blu-ray drives in PCs, the limited amount and cost of Blu-ray burners, the cost of Blu-ray discs, the software on the PS3 its self and many other factors make piracy on the PS3 currently unviable. Plus, in many cases, PS3 games still take up more space than their 360 counter parts (be it duplicated data and so on), making even downloading them a pain.

frey6500d ago

You also forgot to mention uncompressed music etc. Downloading a ps3 game would be a major pain in the ass to pirates.

tatotiburon6500d ago

1.1 and 1.2 so you can explain to me why a can download all the BR movies i want from private trackers like HD-bits.ro? a new BR movie rip is about 34GB, but BR blank discs it's only 25GB so this movie are only to watch in a PC with a virtual BR unit that can load the image file. Anyway a pain in the ass? wow man en europe i saw people with 20mb and 25mb bandwidth connections, here in south america our max connection is 16MB but it's to expensive but in europe is cheap. So my fiend if you have a 20mb bandwidth you can downaload a BR movie (32GB) in just 3 hrs, a pain in the ass? i don't think so..with less bandwidth, with 10mb just 6 hrs, with 5mb 12hrs...so? and this bandwith area cheap in the states and europe.

PirateThom6500d ago (Edited 6500d ago )

Most Blu-ray movies and many PS3 games come on 50GB discs now...

While you can do it, there's download limits you need to take into consideration.

tatotiburon6500d ago (Edited 6500d ago )

yes but this games and movies doesn't use all the 50GB, new movies max 35GB, nothing more and PS3 games use less space, the first image file of resistance 1 was only 14GB, no one have any proof that MGS4 use all 50GB and no one have any proof that this game doesn't use it, we have only the word of Kojima saying that 50GB isn't enough and we also have the disc check that somebody use in his PC and he saw that MG4S it's only 30GB, that news was post it here in N4G and everybody was "lame!! there is some many hidden files in the disc" but without proofs.

50GB blank discs are only matter of time...

rpgenius4206499d ago (Edited 6499d ago )

PS 3 can play backups straight off the HDD. $175 will get you a 1 TB hard drive for your PS3. Uh you can get 50 GB bd-r discs by the way, but they are almost $50 each. I have seen the 25 GB discs for $15 a piece. If you have never seen a copy of a PS3 game you are not looking in the right places.

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micro_invader6500d ago

Was only a matter of time I guess, eh?

SwiftArsonist6500d ago

almost every game gets leaked. thank the imbeciles on some stores that sell the game before its release.

Crazywhitie6500d ago

Games and movies will always be leaked early to the internet, If the Game or movie is Good then they won't have to worry about sales, if they make it so you can return the crappy games/ movies then maybe piracy will slow down... PS3 hasn't been crack yet because Blu-ray Burner, bluray disc, cost way to much as of now...

cpuchess6500d ago

I wonder why the software industry doesn't go after them like the music industry did with people who steal music. Sure you will never stop it entirely but it would probably cause some pains for the thiefs.

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50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
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Community71d ago
ActualWhiteMan71d ago (Edited 71d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg70d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree70d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai70d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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italiangamer73d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde71d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy71d ago

And then MK1 killed it again.

DivineHand12571d ago (Edited 71d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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