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100°
9.0

Inside Review - DarkZero

Samuel Howitt: "That Inside manages to start really well, and then keep building up to an ending which is absolutely bizarre but simultaneously wonderful is a real testament to the skill at work from the team at Playdead. Inside is a pure consistent work that manages to play to its own strengths in very smart ways."

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darkzero.co.uk
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110°

Games That Took An Absolutely Bizzare Turn In Their Narrative

Some titles out there focus on introducing a bizarre turn in their narrative. Check out this list for some solid recommendations for those.

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Community680d ago
Inverno680d ago

"INSIDE" was bloody amazing, and I miss Uncharted's sci-fi and paranormal aspects greatly.

TricksterArrow680d ago (Edited 680d ago )

TBH, 3 and 4 still have them, but they are heavily implied, which can be terrifying the more you think about it, but it is admittedly, much less scary and less interesting gameplay-wise than what 1 and 2 have done.

Inverno680d ago

U3 did show the Jinn's "bottle" in the end and the city was pretty f-ing dope. Just a little disappointing that they didn't lean just a bit more on the mythical parts of the series. Uncharted is a world rooted in reality and Drake knowing all these mythical stuff exists could've led into something cool.

porkChop680d ago

I remember being particularly confused by the twist in LA Noire where Cole Phelps is sort of "exposed". If you've played it you know what I'm talking about. It always felt weird and odd because the player is Cole Phelps. How can the player not know about these sorts of things happening with their own character? I felt like it came out of nowhere.

Yui_Suzumiya680d ago

Soma, Doki Doki Literature Club, Saya no Uta

UnbreakableAlex680d ago

Is Twelve Minutes on that list? Because IT HAS TO BE ON THAT LIST!
Don’t spoiler yourself with that humongous twist :D

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90°

Best Short Games on Xbox Game Pass

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

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gamefreaks365.com
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JagX221004d ago

Wouldn't the answer here be ... all of them?

991d ago
150°

Inside came to Xbox thanks to a phone call from Phil Spencer

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.

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gamereactor.eu
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ApocalypseShadow1006d ago

You mean this guy that put one of his games on gamer pass and says it hurts sales:

https://videogames.si.com/f...

“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”

He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.

coolbeans1006d ago

You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose. What's anyone expected to get out of this?

"Did you know a developer who got a timed exclusivity deal with MS *ISN'T* a fan of a service that came out years later?"

I mean... okay? I guess the original story about Nice Guy Phil has been negated now or something?

PapaBop1004d ago (Edited 1004d ago )

"You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose."

He probably learned that from MS.

ChasterMies1006d ago

“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”

A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.

TricksterArrow1004d ago

Plus, hasn't Inside sold more on PS than Xbox? Major win for the developers.

__SteakDeck__1005d ago (Edited 1005d ago )

So Phil did what he was complaining in court that Sony was doing. Lol

-Foxtrot1005d ago

He’s one of the biggest hypocrites in the industry…of course

Outside_ofthe_Box1004d ago

Phil is such an 'aggressive competitor'.

rippermcrip1005d ago

Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.

Flakegriffin1005d ago

So he did his job?

Congrats? 😂

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