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INSIDE Review | GameCloud

Shane Smith at GameCloud writes: "INSIDE is a stunning masterpiece to behold and uncover, and is, without a doubt, an experience that should not be missed. Playdead Studios has once again taken a simple formula and excelled to extraordinary new heights when it comes to delivering striking environments and cleverly crafted gameplay. It’s a remarkable game that is consistently engrossing and never falters in pulling you into its bleak concrete world. Once it has you, it never lets go. Simply put, INSIDE is unlike any other game you’ll play this year; it strives to be different and unique with magnificent artistry. While it is quite brief and may leave you wanting more, I make no reservations in recommending it to absolutely everyone."

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Games That Took An Absolutely Bizzare Turn In Their Narrative

Some titles out there focus on introducing a bizarre turn in their narrative. Check out this list for some solid recommendations for those.

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Community682d ago
Inverno682d ago

"INSIDE" was bloody amazing, and I miss Uncharted's sci-fi and paranormal aspects greatly.

TricksterArrow682d ago (Edited 682d ago )

TBH, 3 and 4 still have them, but they are heavily implied, which can be terrifying the more you think about it, but it is admittedly, much less scary and less interesting gameplay-wise than what 1 and 2 have done.

Inverno682d ago

U3 did show the Jinn's "bottle" in the end and the city was pretty f-ing dope. Just a little disappointing that they didn't lean just a bit more on the mythical parts of the series. Uncharted is a world rooted in reality and Drake knowing all these mythical stuff exists could've led into something cool.

porkChop682d ago

I remember being particularly confused by the twist in LA Noire where Cole Phelps is sort of "exposed". If you've played it you know what I'm talking about. It always felt weird and odd because the player is Cole Phelps. How can the player not know about these sorts of things happening with their own character? I felt like it came out of nowhere.

Yui_Suzumiya682d ago

Soma, Doki Doki Literature Club, Saya no Uta

UnbreakableAlex682d ago

Is Twelve Minutes on that list? Because IT HAS TO BE ON THAT LIST!
Don’t spoiler yourself with that humongous twist :D

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90°

Best Short Games on Xbox Game Pass

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

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JagX221006d ago

Wouldn't the answer here be ... all of them?

993d ago
150°

Inside came to Xbox thanks to a phone call from Phil Spencer

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.

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ApocalypseShadow1008d ago

You mean this guy that put one of his games on gamer pass and says it hurts sales:

https://videogames.si.com/f...

“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”

He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.

coolbeans1008d ago

You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose. What's anyone expected to get out of this?

"Did you know a developer who got a timed exclusivity deal with MS *ISN'T* a fan of a service that came out years later?"

I mean... okay? I guess the original story about Nice Guy Phil has been negated now or something?

PapaBop1006d ago (Edited 1006d ago )

"You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose."

He probably learned that from MS.

ChasterMies1008d ago

“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”

A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.

TricksterArrow1007d ago

Plus, hasn't Inside sold more on PS than Xbox? Major win for the developers.

__SteakDeck__1007d ago (Edited 1007d ago )

So Phil did what he was complaining in court that Sony was doing. Lol

-Foxtrot1007d ago

He’s one of the biggest hypocrites in the industry…of course

Outside_ofthe_Box1006d ago

Phil is such an 'aggressive competitor'.

rippermcrip1007d ago

Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.

Flakegriffin1007d ago

So he did his job?

Congrats? 😂

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