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The Division Update 1.2: Conflict - Patch Notes

Ubisoft officially posts the updates coming with tomorrow's 1.2 patch, including loot changes, new gear, and new content.

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tomclancy-thedivision.ubi.com
cleft53647d ago

Lots of good changes here, in between playing some Overwatch I will check out these new updates.

Vegamyster3647d ago

Hopefully it's as good as it looks & exploiting won't be a issue with this patch.

Maxor3647d ago

You obviously do not play the game. The Division is an exploiter paradise, new fixes either does nothing or just enable more absurd glitches and exploits. The fact that mobile cover is still in the patch notes should tell you something.

Vegamyster3647d ago

Obviously i have since i implied it hopefully won't be a issue with this patch meaning i know of the current 1.1 exploits, it's a larger patch then the other ones.

Bolts3647d ago

The fact that mobile cover is still being glitched is mind boggling. This isn't a trivial bug. It's a vehicle for game breaking exploits that existed since the beta till today and they still can't fix it after 4 different patches! These guys are truly the most incompetent dev team in the gaming industry.

JackBNimble3646d ago

With the higher 200+ bracket all the exploiters will be segregated in the hardest servers anyway.

Gardenia3647d ago

Well another way to ruin DZ, giving the option to cut the rope of extraction items. Overpowered players can already go rogue without being punished

whitesoxfalife19763647d ago

so all that you read only thing bothered you is "the cut rope extraction" and you saying that its gonna ruin the dark zone exp? How so

JackBNimble3646d ago

Cutting the rope wont be so simple .

SeanScythe3644d ago

What I read was let's make it harder for people playing dz solo. It was already hard enough to get gear out but u knew once the gear was attached it was safe. Now it's just a big FU to people playing alone and getting gang raped by a team of rogues.

Maxor3647d ago

There are some desperately needed changes, the Balanced nerf, changes to Sentry Call and Reckless but here's two very important ones that not many knows about:

1. Fixed a bug where the effects of player talents would stack when the talent was repeatedly equipped and unequipped.

This one is freaking huge. Console glitchers were exploiting the crap out of this. You don't need hacks when you can talent stack like crazy.

2. Fixed a bug where talents that are triggered by skills could be activated by just aiming the skill instead of using it.

Exploiters were glitching this to have 100% up time in some of their weapon talents. Not many knows about this one since the game have a zillion game breaking bugs.

BlackLight3647d ago

This game needs a bigger map, more interaction with the environment (Like buildings) and a really good reward when getting a platinum trophy cause it is a pain to get all collectibles while been distracted with the dark zone and this new average update

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50°

The Division Franchise Celebrates Ten Years

It has been ten years of the franchise and a celebration is planned.

30°

It Looks Like The Division Definitive Edition Is On the Way, 10 Years After Its Initial Release

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.

80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

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paulsemel.com
rpad830d ago

did you edit out the parts where the author repeated everything you asked?