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240°

Real Problem With PS4K: : Hardware Side

PS4 'Neo' is set to release some time around October and Sony is promising an increase in performance. Well, it is not possible to benchmark the PS4K now, but theoretically, how much of a performance gain can be expected? Let's have a look.

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Community3648d ago
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Acetrologer3649d ago
Sciurus_vulgaris3649d ago

"PS4 'Neo' is set to release some time around October and Sony is promising an increase in performance. " No, Sony hasn't announced nor promised anything for the PS4 Neo, it is still just a rumour.

3649d ago Replies(6)
Crazyglues3648d ago (Edited 3648d ago )

@ Sciurus_Vulgaris

Ok I think it's happening/ but that's just my opinion -- https://medium.com/@KingCra...

We shall see soon enough at E3

dp2774073648d ago

yea but i'd say that comparison is more like we know a ps5 or psnext is coming not a ps4.5

Crazyglues3648d ago (Edited 3648d ago )

@ dp277407

ok actually that's a good point, but I think 4k blu-rays just forced Sony's hand, they really need to do an update to play the new ones.

Aenea3648d ago

This: http://vrworld.com/2016/05/...

is actually the real reason it might happen. Your comparison with the iPhone 7 tho is silly, a new iPhone is released every year, that is a fact, that Sony is introducing a new PS4 model which is better is still all just rumours, might be true, but no one here can be 100% sure of it, with the iPhone 7 we can be...

Letthewookiewin3648d ago

Seriously I wish we could downvote sites like we used to. On top of that there are equal rumors for X1 and PS4. But for some reason PS4neo is getting all the heat... Hmmmm, sad little Xbot agendas?

3648d ago
uth113648d ago

The rumors are more solid and persistent on the PS4 side, so it generates more attention.

corroios3649d ago

Everybody tells the same. The CPU is crap. Not good for gaming. Its a average medium mobile CPU and overclocking it just doesnt do the job.

3649d ago
_LarZen_3648d ago

And still we get games like Uncharted 4....

3648d ago
Rookie_Monster3648d ago

Yea, not using a better CPU is a bit of a concern. Oh well, we Sony fans, myself included, will buy it anyways as we love Sony and support them no matter what they put out.

3648d ago
butchertroll3643d ago (Edited 3643d ago )

You're not Sony fan. Stop pretending! No wonder why you have disagree votes in many of your posts.

rainslacker3648d ago (Edited 3648d ago )

You might find it interesting that most games nowadays don't utilize even 50% of the systems under powered CPU's.

Games are rarely designed around the CPU nowadays, and what is done on the CPU is handled more than sufficiently with the processors that exist within the consoles.

My source? My work. I write tools which use routines which are seen in many games. For every CPU processing call I make, I'll have between 50-100 GPU processing calls, because the GPU is just more efficient at handling the intensively coded parts of games since they are designed to do so.

Ask any PC gamer, and they will tell you that CPU speed is mostly irrelevant when it comes to gaming, and only helps with multi-tasking issues that may arise through the use of an OS layer where the speed does matter.

3648d ago
rainslacker3648d ago (Edited 3648d ago )

Loading time is more depending on the transfer rate of the memory from the hard drive. CPU speed hardly plays a factor, as the hard drive and memory work on their own controllers, with the CPU simply saying it needs a particular piece of data. Load times are more dependant on how games are loaded, and if compression exists. If there is high compression of the game data, then a faster CPU would certainly be beneficial, however, it's not something that matters for actually playing the games as data isn't kept compressed in memory typically except for some instances of culling.

Physics is almost always done on the GPU nowadays. Even the most powerful CPU pales in comparison to the slowest GPU when it comes to physics calculations. This is because the types of processing that GPU's do is all based on math which is exactly like the math you see in physics, single or double precision floating point to be precise. CPU's do not have the same kind of floating point processing capabilities as GPU's do. Graphics rendering itself is nothing more than hundreds of millions of physics calculations.

The GPU works mostly independently of the CPU. This is more true nowadays that the GPU has direct access to the memory. The CPU manages the timing of the game loop, as well as handles game based variables needed to process different functions within the game loop. Even the most complex game loop doesn't over tax the CPU's, and the render portion of the typical game loop comes at one specific point of the game loops cycle, but most of the rendering process happens within the GPU and frame buffer itself with the only thing being passed from the CPU is the variables required to draw the scene.

GPU compute is a very common thing nowadays, and it is there due to the CPU being less capable of doing the things required by modern game design. This has lessened the need for more powerful CPU's. The CPU doesn't need to keep up, because the CPU just offloads processes to the GPU, and that doesn't require much in terms of power.

@sin below

It CAN BE a bottleneck, but typically isn't. I can only think of one big game where the CPU was the bottleneck, and it became one due to design choice of the developer to make the game CPU bound instead of the more sensible GPU bound game it could have been. Plus, being Ubisoft and AC, poor optimization was probably a factor as well, as there's no reason it should have world so much better on the slightly faster, yet exactly the same as PS4, X1 CPU.

sinspirit3648d ago

No matter what parts you use for any piece of hardware one of them are going to be the weak link. That's just how it works. The CPU is actually good. It isn't the same situation as a PC. The OS is FAR lighter weight and streamlined as well as the fact there is a co-processor for background downloads and game recording. Do I want a better CPU? Yes. But, if it were prioritized over a better GPU you would be complaining about the GPU, a LOT more just like many still complain about the X1's multiplat comparisons.

It's not even a "medium" mobile CPU. It's a little bit above that. There are not many octa-core's in laptops. Yeah the core clock is low, but there are 8-cores with a lot more control, optimization, and a low-weight OS. They will get a lot more out of it than a laptop or desktop equivalent core clock speed.

Again, clarifying. It is the bottleneck. But, there is always a part that bottlenecks a computer. You better be glad the GPU wasn't the bottleneck. Only so much they can do at $400. I wouldn't mind it being $450-$500 personally for a nice boost in performance at launch base price but we all understand why they wanted the low price, and this drove far more sales and development for the new gen of consoles. It benefited us all to keep it the way it was. Next-Gen the $400 price point on new consoles should deliver plenty of graphics performance and you will be glad they kept the $400 trend for a home console. I prefer 60fps but 30fps is still plenty fine as long as it is steady and smooth as it has been with Sony's titles. I have a gaming PC and rarely use my PS. I get all multiplats on PC because I want better graphics and performance but I'm perfectly happy with the PS hardware. I'm 22 and I remember clearly the evolution from when I played SNES, PS1, N64, etcetera. It's insane how much has changed. I just wish some classic franchises were fully and faithfully recreated on the new technologies.

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ILostMyMind3648d ago

"Sony is promising"...

When?

3648d ago Replies(1)
3648d ago Replies(1)
hamzilla3648d ago

Anyone else notice that if they are calling it NEO..... thats just taking the same letters from ONE...... #JustSayin

3648d ago
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Jin_Sakai11d ago (Edited 11d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio11d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing11d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9211d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit11d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing11d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9211d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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60°

Steam Controller (2026) review

Second time's the charm.

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Christopher13d ago
cl198312d ago (Edited 12d ago )

Seams like a nice controller

Reaper22_11d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.

30°
9.0

Forefront VR Review - Battlefield Comes to VR — and it Actually Works | Terminal Gamer

TG writes: If you’ve ever wanted that chaotic, large-scale modern warfare feeling from Battlefield but in full VR immersion, Forefront delivers it better than anything else currently available on Quest.

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