240°

Real Problem With PS4K: : Hardware Side

PS4 'Neo' is set to release some time around October and Sony is promising an increase in performance. Well, it is not possible to benchmark the PS4K now, but theoretically, how much of a performance gain can be expected? Let's have a look.

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indiannoob.in
Sciurus_vulgaris3622d ago

"PS4 'Neo' is set to release some time around October and Sony is promising an increase in performance. " No, Sony hasn't announced nor promised anything for the PS4 Neo, it is still just a rumour.

3622d ago Replies(6)
Crazyglues3622d ago (Edited 3621d ago )

@ Sciurus_Vulgaris

Ok I think it's happening/ but that's just my opinion -- https://medium.com/@KingCra...

We shall see soon enough at E3

dp2774073622d ago

yea but i'd say that comparison is more like we know a ps5 or psnext is coming not a ps4.5

Crazyglues3621d ago (Edited 3621d ago )

@ dp277407

ok actually that's a good point, but I think 4k blu-rays just forced Sony's hand, they really need to do an update to play the new ones.

Aenea3621d ago

This: http://vrworld.com/2016/05/...

is actually the real reason it might happen. Your comparison with the iPhone 7 tho is silly, a new iPhone is released every year, that is a fact, that Sony is introducing a new PS4 model which is better is still all just rumours, might be true, but no one here can be 100% sure of it, with the iPhone 7 we can be...

Letthewookiewin3621d ago

Seriously I wish we could downvote sites like we used to. On top of that there are equal rumors for X1 and PS4. But for some reason PS4neo is getting all the heat... Hmmmm, sad little Xbot agendas?

3621d ago
uth113621d ago

The rumors are more solid and persistent on the PS4 side, so it generates more attention.

corroios3622d ago

Everybody tells the same. The CPU is crap. Not good for gaming. Its a average medium mobile CPU and overclocking it just doesnt do the job.

3622d ago
_LarZen_3621d ago

And still we get games like Uncharted 4....

3621d ago
Rookie_Monster3621d ago

Yea, not using a better CPU is a bit of a concern. Oh well, we Sony fans, myself included, will buy it anyways as we love Sony and support them no matter what they put out.

3621d ago
butchertroll3617d ago (Edited 3617d ago )

You're not Sony fan. Stop pretending! No wonder why you have disagree votes in many of your posts.

rainslacker3621d ago (Edited 3621d ago )

You might find it interesting that most games nowadays don't utilize even 50% of the systems under powered CPU's.

Games are rarely designed around the CPU nowadays, and what is done on the CPU is handled more than sufficiently with the processors that exist within the consoles.

My source? My work. I write tools which use routines which are seen in many games. For every CPU processing call I make, I'll have between 50-100 GPU processing calls, because the GPU is just more efficient at handling the intensively coded parts of games since they are designed to do so.

Ask any PC gamer, and they will tell you that CPU speed is mostly irrelevant when it comes to gaming, and only helps with multi-tasking issues that may arise through the use of an OS layer where the speed does matter.

3621d ago
rainslacker3621d ago (Edited 3621d ago )

Loading time is more depending on the transfer rate of the memory from the hard drive. CPU speed hardly plays a factor, as the hard drive and memory work on their own controllers, with the CPU simply saying it needs a particular piece of data. Load times are more dependant on how games are loaded, and if compression exists. If there is high compression of the game data, then a faster CPU would certainly be beneficial, however, it's not something that matters for actually playing the games as data isn't kept compressed in memory typically except for some instances of culling.

Physics is almost always done on the GPU nowadays. Even the most powerful CPU pales in comparison to the slowest GPU when it comes to physics calculations. This is because the types of processing that GPU's do is all based on math which is exactly like the math you see in physics, single or double precision floating point to be precise. CPU's do not have the same kind of floating point processing capabilities as GPU's do. Graphics rendering itself is nothing more than hundreds of millions of physics calculations.

The GPU works mostly independently of the CPU. This is more true nowadays that the GPU has direct access to the memory. The CPU manages the timing of the game loop, as well as handles game based variables needed to process different functions within the game loop. Even the most complex game loop doesn't over tax the CPU's, and the render portion of the typical game loop comes at one specific point of the game loops cycle, but most of the rendering process happens within the GPU and frame buffer itself with the only thing being passed from the CPU is the variables required to draw the scene.

GPU compute is a very common thing nowadays, and it is there due to the CPU being less capable of doing the things required by modern game design. This has lessened the need for more powerful CPU's. The CPU doesn't need to keep up, because the CPU just offloads processes to the GPU, and that doesn't require much in terms of power.

@sin below

It CAN BE a bottleneck, but typically isn't. I can only think of one big game where the CPU was the bottleneck, and it became one due to design choice of the developer to make the game CPU bound instead of the more sensible GPU bound game it could have been. Plus, being Ubisoft and AC, poor optimization was probably a factor as well, as there's no reason it should have world so much better on the slightly faster, yet exactly the same as PS4, X1 CPU.

sinspirit3621d ago

No matter what parts you use for any piece of hardware one of them are going to be the weak link. That's just how it works. The CPU is actually good. It isn't the same situation as a PC. The OS is FAR lighter weight and streamlined as well as the fact there is a co-processor for background downloads and game recording. Do I want a better CPU? Yes. But, if it were prioritized over a better GPU you would be complaining about the GPU, a LOT more just like many still complain about the X1's multiplat comparisons.

It's not even a "medium" mobile CPU. It's a little bit above that. There are not many octa-core's in laptops. Yeah the core clock is low, but there are 8-cores with a lot more control, optimization, and a low-weight OS. They will get a lot more out of it than a laptop or desktop equivalent core clock speed.

Again, clarifying. It is the bottleneck. But, there is always a part that bottlenecks a computer. You better be glad the GPU wasn't the bottleneck. Only so much they can do at $400. I wouldn't mind it being $450-$500 personally for a nice boost in performance at launch base price but we all understand why they wanted the low price, and this drove far more sales and development for the new gen of consoles. It benefited us all to keep it the way it was. Next-Gen the $400 price point on new consoles should deliver plenty of graphics performance and you will be glad they kept the $400 trend for a home console. I prefer 60fps but 30fps is still plenty fine as long as it is steady and smooth as it has been with Sony's titles. I have a gaming PC and rarely use my PS. I get all multiplats on PC because I want better graphics and performance but I'm perfectly happy with the PS hardware. I'm 22 and I remember clearly the evolution from when I played SNES, PS1, N64, etcetera. It's insane how much has changed. I just wish some classic franchises were fully and faithfully recreated on the new technologies.

+ Show (2) more repliesLast reply 3617d ago
ILostMyMind3621d ago

"Sony is promising"...

When?

3621d ago Replies(1)
3621d ago Replies(1)
hamzilla3621d ago

Anyone else notice that if they are calling it NEO..... thats just taking the same letters from ONE...... #JustSayin

3621d ago
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80°

Content Creators Are Receiving Xbox Project Helix Merchandise From Microsoft

Content creators are receiving Xbox Project Helix merchandise alongside a note from Microsoft Gaming CEO Asha Sharma.

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twistedvoxel.com
shadowT3d ago

Everyone deserves to make a bit of money

VenomUK2d ago

“Just wait until next year!”

DivineHand1252d ago

Well they are doing what they can to revive the brand. They have a lot of work to do.

1Victor2d ago ShowReplies(2)
peppeaccardo2d ago

yep agree 100% ... and some more. The hype machine is warming up and the performance numbers sheet will be filled in no time to guarantee that the winner on paper is revealed way before the launch day ... BUT as we all know only 1st party games and brand idenity will declare the real winner. Only problem is the price tag needed to get into next gen ...

SIdepocket2d ago

Just what the world needs: another poorly-selling console.

Agent752d ago

Next gen will be a massive failure for Microsoft and Sony, you could say it's already started. Game sales at an all-time low and the high cost of consoles and controllers, the PlayStation 5 Pro is the first indication on the pricing of next gen consoles and that's been a sales flop for Sony. Some people will say that people are paying eye watering prices for PCs, but that's an entirely different market, what I call OCD gaming. As I mentioned in another post, the PlayStation 5 Pro here sells for just under £800, which is just over $1000, games can top £75 ($100), including Switch 2 games. Some of us would like to see a single format, but that'll never happen. Microsoft and Sony would laugh at the idea of stepping off the gas pedal with the tech and do what Nintendo has done with the Switch 2. Three hybrid consoles fighting against each other, basically taking current tech and adding a few bells and whistles. Who's up for a PlayStation 6 for $999 and $99 games? Let me know in the comments.

Reaper22_2d ago (Edited 2d ago )

The simple solution is dont buy what you cant afford. You dont have to move on just because the companies do. If people want better hardware and better games theyre gonna be more expensive. People need to be content with what they have.

rlow11d 19h ago

You know a lot of those sales are dads and moms buying for their kids and teens. Consoles have alway been a reasonable price to a degree. But you start heading far north of $500, I don’t see as many parents buying for their kids or teens……will it still sell? Yes but will it sell a hundred million or more…..that’s the real question. Hopefully ram prices drop.

derek2d ago (Edited 2d ago )

@Agent75 There is no need to lie to make your point. The ps5pro is selling as a percentage about as well as the ps4pro. The recent pssr2 update has actually improved its value. Your attempt to group the ps5 a console (that is about to cross 100 million sold and is by far Sony's most profitable generation) with the abject failure that is xbox is laughably stupid. Truth is Sony shouldn't even consider launching another console until 2029 at the earliest.

StoneTitan2d ago

Everyone except you knows the pro is a profit machine that is why its expensive.
Ps6 will not be even close to it in price

rlow11d 19h ago

What happens if ram prices remain high? Do you think Sony or MS would eat those costs? Depends on how much they would have to absorb.

InUrFoxHole1d 23h ago

And the lord shone his light upon gamers!

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50°

Bungie Ends Its Marathon Duo Queue Experiment, But Teases Its Return in Season 2

The Marathon Duo queue test ends as Bungie confirms its return in Season 2, with new experimental playlists already on the way.

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theouterhaven.net
5d ago Replies(3)
S2Killinit3d ago

Its neat especially since not everyone might have two friends playing it. Makes it more personal to go at in duos.

Inverno2d ago

It's 2026 and basic match making features in MP games are still being drip fed to an audience that still gets excited over said basic feature being implemented.

40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net