
"Karl Magnus Troedsson, general manager at DICE in Stockholm speaks about what the team has learned over the years of creating the successful Battlefield franchise and how that then is fed from the creative core of the studio out to other developers, and about building studio culture and fostering innovation."
"It was so offensive to me"
Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.
EA has taught them how to milk their fanbase. Battlefront is a prime example of that.