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190°

Microsoft’s ‘Sparselight’ performs well in VR nausea experiments

From GameWatcher: "Microsoft are reportedly experimenting with ways to avoid simulation sickness in Virtual Reality. One of the concepts that the company has tested so far, is called ‘Sparse Peripheral Display’ or, more simply, clusters of inexpensive LEDs located around the central display. These LEDs augment the field of view of the head-mounted display whilst keeping the headset quite light."

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Community3667d ago
Gazondaily3668d ago (Edited 3668d ago )

Eh? Why is MS investing in this? Thought they'd just be banking on Rift compatability.

Bah I dunno anymore.

Eonjay3668d ago

Rift is already compatible with Windows 10. Do you mean Xbox?

Caedus5113667d ago

After all the bashing MS has received over the X1 being inferior hardware I'm sure they are working to be known for putting out the best hardware now and this seems like it may really improve the end users experience with VR and AR

sangoku_d3667d ago

selling patents like they do for android tech

PistolsAtDawn3667d ago

This doesn't mean they aren't

ScorpiusX3667d ago

Its an open field and no one is running away with it , so they look to get there feet wet .

donthate3667d ago (Edited 3667d ago )

Because MS doesn't outwardly show you all their research, doesn't mean they aren't doing R&D in a lot of things including VR. Kinect came out of a bunch of MS research even though they didn't really have a product prior in that industry either.

MS values R&D more than most companies, so they invest tons of money into it. MS spend more than most in this area, because that is hopefully one component of what keeps MS ahead.

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lameguy3667d ago

Looks like a lot of light which would wash out the picture you're seeing perhaps?

In any case, I'm still waiting to see some good non-first person uses of VR coupled with non-human movement for your controllable character.

kneon3667d ago

But first person is the only view that really makes sense for VR, Anything else would seem weird.

lameguy3667d ago

And that's a huge problem if I look at my games library and the types of games that I could see myself playing; along with the needs to move like a human (slowly) issue.

Scatpants3667d ago

There are several 3rd person launch games for VR

TheCommentator3667d ago (Edited 3667d ago )

This is really interesting. Since our peripheral vision is based on light intensity and movement rather than detail like our focused vision is, the leds are an inexpensive way of significantly enhancing the field of view in a way our eyes naturally function. Since the leds act like low resolution pixels, they would not require much processing power to significantly enhance the field of view either. More to the point, does this mean that MS is building their own second generation headset? I don't know, but it's clear that they have a vested interest in VR with this and Irides.

To me, VR technology is barely passable right now, like how first gen consoles seem so simple in retrospect that they could almost be labelled as proof of concept. Without first gen consoles though, the best we had at the time, developers wouldn't have gotten the ideas about how to use the tech in meaningful ways and ultimately get us to where we are today. Without OR, PSVR, and others stepping up today, we would not have the opportunity to evolve the tech to where it can become mainstream in the future. Being prone to motion sickness myself, I am not yet sold on the mainstream adoption of VR, but I welcome the research MS is investing in trying to figure out both the cause of motion sickness and a solution to it as well because I would love to be able to enjoy the VR experience as it matures. I'm also just as eager to see what control advancements may come along to enhance the VR experience, and I could see VR bringing back the notion of the arcade with things like 360° treadmills, hydrolic movement simulation, and other tech that would be too expensive to do well within the home.

amiga-man3667d ago (Edited 3667d ago )

I suffer motion sickness quite badly and has been one of my personal concerns about using VR, so I find this research interesting and could see how it might help, there are many factors to combating motion sickness, refresh and frame rate in particular are critical, as well as other things like field of view and control mechanisms etc.

As much as I suffer motion sickness, I recently bought the gear VR (couldn't wait for october to get my first taste) and have found it a pretty good experience, no major motion sickness at all and that was just using a cheap system, so I am much more encouraged about using PSVR.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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Jin_Sakai21d ago (Edited 21d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio20d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing20d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9220d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit20d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing20d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9220d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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60°

Steam Controller (2026) review

Second time's the charm.

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cl198321d ago (Edited 21d ago )

Seams like a nice controller

Reaper22_21d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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