
Eoin, author at IGCritic takes on Quantum Break stating "Remedy Games have been praised for taking their inspirations of literature, film and television to create games that bring the best of their thematic choices into strong narratives. But their newest project Quantum Break seeks to strike down the barrier between video game and television."

Before Control Resonant launches, you need to play Remedy's mind-bending Quantum Break, one of the best third-person shooters around.

While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.

Alan Wake 2 studio Remedy Entertainment has reclaimed the rights to Control, and now sci-fi hit Quantum Break deserves the same treatment.
Totally agree with that especially when Quantum Break has several references to Alan Wake and Alan Wake make allusions to QB.
I do believe that MS and Remedy can work things out and MS has usually been nice to devs and publishers regarding IP.
Reclaim? That would mean that they actually owned the ip at one point, which they never did (MS always has). Apples & oranges. Remedy always owned the Control ip (just not the publishing), as they have with Alan Wake.
About as likely as them getting the Max Payne rights from Rockstar.
Sending you game to a publisher does not mean they get "rights to own it " unless that was part of the contract (monetary/ strategic reasons). 505 was the publisher they worked with to publish and distribute it, it dos not mean that 505 flat out "owned" anything, clearly they did have a special arrangement that made them open to limit their publishing rights. and so here we are and big whoop
Yeah get Quantum Break PS5, only if you put it on disc with all the associated movie material.
I mean they got the Alan Wake IP back from MS, so I feel like they could get QB back as well
The spectrum of reviews are crazy.
I really did enjoy Quantum Break and even the tv show aspect of it. But I can understand why some would not like it. It isn't a perfect game and it doesn't really try to do anything new, and I think that's partly why people don't like it. Either way, I really enjoyed it for the most part and might re-play it one of these days. People are allowed to have an opinion and I have no problem with people rating it how they see it.
It's not uncommon to see a 5/10 critic review and a 9.5/10 review published on the same day for QB. It's certainly far better than The Order 1886 - even its greatest fan couldn't call that 9.5. If anything, the range of reviews is most like Beyond Two Souls. And, even with BTS's flaws (no challenge whatsoever) the graphical style and gameplay mix not seen in many games leaves me with little doubt that both games will long be fondly remembered. Remedy are sometimes corny as heck with their stories and dialogue, even when they don't seem to be doing it deliberately. But their presentation, little touches, lighting, always creates a beautifully noirish thread through even a blockbuster spectacle. I wish them many sales for their devotion to graphic design.