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250°

PS2 Software Emulation

Recent PS3s, if you're in Europe, can't play PS2 games - they lack the required magic dust that launch models made a selling point of. To be honest, PS2 games tend to look a bit crappy when they're upscaled on a HDTV, but Reeves has suggested that in addition to the PS2 SingStar games being able to run natively on a PS3, SCEE are looking into other titles which also might be worth the time to convert, according to this German site (credited url).

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plain rice6453d ago

I thought the new Singstar for the PS3 lets you play tracks from the PS2 Singstar disc not actually emulating the full game. Correct me if I'm wrong.

Darkiewonder6453d ago

yeah.

It's only an engine to run and decode the songs on the ps2 disc but you're still basically playing the ps3 Sing Star [since on the ps.blog they said you're still able to download songs while doing so]

so it's not an emulation of ps2 game.

Ju6451d ago (Edited 6451d ago )

That's not was Reeves said. He said Singstar PS2 will run on the PS3 thru emulation (no Singstar PS3 required).

http://www.heise.de/newstic...

Quote:
Sie werde mittels einer Software-Emulation realisiert [...] Mit diesem ließen sich alle PS2-Singstar-Folgen direkt auf der PS3 abspielen. Man benötige kein PS3-Singstar. "Wir beobachten, bei welchen Titeln sich dies noch lohnen wird, und werden in Zukunft möglicherweise weitere PS2-Spiele auf der PS3 per Emulation zum Laufen bringen." Dies sei jedoch ein technisch sehr aufwendiger Prozess, weil die nötigen PS2-Chips den aktuellen PS3-Modellen fehlen.

--
English:
It [Singstar PS2] is implemented thru SW emulation. With it all Singstar PS2 titles will be running on the PS3. No PS3 Singstar is needed. "We are watching, if this makes sense for other titles as well, and will possibly make further PS2 titles available for the PS3 via emulation." It is a technical very complex task because of the missing PS2 chips in the current PS3 models.

(well, I hope I got it somewhat right).

afghani6452d ago (Edited 6452d ago )

Well, only time will tell us that boys and girls.
I think when sony has retired the ps2, they might add bc through emulation..just be patient.

But i was watching the leipziq conference with this mr. reeves and..hehe i hate to say this but damn, what a bad presenter he is! I mean he was talking as if someone has holding a gun to his balls:( so nervous and he never smiled once during the whole conference.

Compared him to hirai, he presents like a 10 year old:) hehe
just had to post this:)
Is is me or was he really that bad?

PSN-JeRzYzFyNeSt6452d ago

i didnt buy my ps3 to play ps2 cry me a riverrrrrrrr

360rxorz6452d ago

Hahahahaha your oh so powerful PS3 cant even play PS2 games hahahahaha, what a joke! Hahahahaha, good thing the PS2 didnt have any good games to play, just like the PS3 hahaahahaha!

zo6_lover276452d ago

ps2 didn't have good games?
God your an idiot.

plain rice6452d ago (Edited 6452d ago )

To say the PS2 hasn't had any good games to play shows how retarded you are. You've been hibernating too long in Microsoft's ass.

killing_Art6452d ago

I guess you are swimming in your giant library of amazing xbox 1 games, oh wait!

Mad Aizen6452d ago

pulled something in my lower back reading the replies to your comment. I need air.

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Cajun Chicken6452d ago

And this my friends, is why I bought a 60gb EU/UK PS3; only games I possess that don't run on it perfectly is the old Ratchet and Clanks. Everything else I chuck at it seems to work fine

Note Microsoft can't be arsed getting half of XBOX (1) library of games games working on 360 either.

So there.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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italiangamer5d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde3d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy3d ago

And then MK1 killed it again.

DivineHand1253d ago (Edited 3d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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Relientk774d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga4d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit4d ago (Edited 4d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19924d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga3d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac3d ago (Edited 3d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman3d ago

Hulst is a disaster......

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blacktiger3d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box4d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion3d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv724d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent754d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit4d ago

Floppy 😆
No pun intended

badz1494d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning774d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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phongtro123_com4d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde4d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.