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30°

Should Games Ever Feature Player Sacrifice?

Hardcore Gamer's Luke: It’s rare that a game asks the player to make a sacrifice. It is even more seldom that a game forces that sacrifice upon the player. I’m not talking about story elements that has the character making sacrifices; I’m talking about the player having to do so. Whether it be an in-game item, time or any form of negative effect in the face of small and/or delayed personal gain.

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hardcoregamer.com
Goldby3700d ago

if its done properly, in a game that has some sort of sub context about it, i think it can be properly achieved. definitly never in a game like CoD where you press "x" to pay respects..

50°

The Division Franchise Celebrates Ten Years

It has been ten years of the franchise and a celebration is planned.

30°

It Looks Like The Division Definitive Edition Is On the Way, 10 Years After Its Initial Release

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.

80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

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paulsemel.com
rpad827d ago

did you edit out the parts where the author repeated everything you asked?