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Is End Game Longevity a Problem

As console based MMO's are starting to become mainstream and take the spotlight (Destiny, Grand Theft Auto Online, and now The Division to name a few), more of an effort has to be put on the titles end-game content. For example: a game like Destiny, which was considered to have a very weak story, was saved entirely by its end-game. Between to thrill and status brought on by finding exotic weapons such as Gjallarhorn, the revolving events like Iron Banner, Trials of Osiris, or the challenging weekly Nightfall, Destiny has a lot of reason to pick up your controller on a regular basis. Same with Grand Theft Auto Online’s Heists and frequent updates giving players new swag for just enjoying the game. Games are no longer designed for a player to take on the story, but also the world that they are set in.

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pixelcheat.co.uk
detroitmademe3716d ago

What I like about gta online is all the variety it has. I don't always have to shoot people to play the game. I can spend time on racing or playing golf or tennis. To me this aspect makes me feel like the world is alive, like I can get immersed in this. For instance in the division what do the soldiers do when there not killing baddies? Surely they don't run around killing 24 hours, 7 days out the week.

detroitmademe3716d ago

Also I'd love for the next gta online to give you the option to play as a good guy or a criminal. that could add a ton of depth to the gameplay. This is another thing I love about gta online, there's so many possibilities.

joab7773716d ago

Yes. It's the problem most persistent games have. They spend 5 years on a game and then we chew through it in less than a month, many much quicker. We don't want to pay for anything, but we want endless content to keep rolling out.

So, companies know this and often cut content and roll it out in waves. Itherwise, no one would stick around. Then we bitch b/c they do this, but we'd bitch if they didnt.

Bungie is in a tough spot right now. Ppl are clamoring for more content and they simply can't make it fast enough.

Also, sub models were the best model b/c then you would know how much money a company was making and the corresponding content released. Unfortunately today, many games opt for f2p or b2p models using dlc and micros to pay for it all. Unfortunately we never know the financials.

Scatpants3716d ago

I don't get the point of any endgame. You grind and grind on the same levels you've already played to get better gear to be able to grind better. Repeat forever. Usually when I get to that point and I've already consumed all the content the game has I move on to something else.

wonderfulmonkeyman3716d ago

It really depends on the quality of the end-game content and whether or not it suits the tastes of the person playing to be worth going through.

Games like the Tales Of series make fairly good use of end-game content to pad things out without making them feel overwhelming or bland, in most cases, for instance.

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80°

GTA Online PlayStation Player Base & Revenue Are Almost Twice Of PC & Xbox Combined

GTA Online player base & revenue on PlayStation platforms are almost twice of that of PC/Xbox combined, according to a recent Rockstar leak.

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twistedvoxel.com
italiangamer39d ago

PlayStation is GTA and GTA is PlayStation, they're going to kill it when GTA 6 is finally released 😏.

39d ago Replies(2)
Reaper22_38d ago

Maybe that's because xbox and PC have much more variety in their online offerings.

ActualWhiteMan37d ago

And the players arent hood rats

S2Killinit37d ago

Like in what parallel universe?

blacktiger37d ago

That might be true but you forget, all of Microsoft 1st part games are also available on Playstation and soon day one release

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39d ago Replies(1)
franwex38d ago

I know of people that own a PS4 exclusively to play gta5, and that’s all they play. I’m sure some of you here know of someone too. I’m surprised at how low the revenue for PC is.

CrimsonIdol37d ago (Edited 37d ago )

I can't tell you what it's like on PS5 but it's absolutely horrific on PC. My experience is constant hackers and a game that feels like it hates you playing with your own friends too, always seems like a chore to manage to join some minigame together without somehow ending up in different server instances n shit. If I were going to bother with it I'd probably do it on console too.

My guess is also that there are modded versions of GTA online with massive communities on PC that are way better than the rockstar approved version and Rockstar isn't making money out of those.

S2Killinit37d ago

Those are the types of things people forget when they are talking about PC gaming.

ActualWhiteMan37d ago

That’s because most PlayStation fans are ghetto. Source…Every ghetto person I know, plays on PlayStation.

Outside_ofthe_Box37d ago

Rich folks like Epstein did play Xbox, so maybe you're right.

S2Killinit37d ago

Lol maybe you need a new perspective on life?

Aloymetal37d ago

Be glad the ''ghetto'' PS fans around the globe are spending money because they're practically single handedly keeping the gaming industry from crashing and burning. Can't say the same for MS and their miniscule green fanbase.

ChunkyMonk37d ago

Yet those "PS fans" didn't save Concord, Marathon, Highguard or Helldivers 2. Hell, Helldivers 2 and Marathon are only on life support cuz of PC. lol

blacktiger37d ago

ghetto or not, they are gamers right? Now what about Call of Duty same thing>?

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ziggyzinfirion37d ago

Actually really surprised with the PC revenue which is an abysmal 3% overall vs Console (PS and Xbox combined) at a whopping 97%. It now makes sense why Take Two/Rockstar prioritizes Consoles. Heck, they could even delay the PC port release 2 to 3 years and it wouldn't make any impact at all.

ocelot0737d ago

I think its due to FIVEm. A lot of GTA PC players seem to just play that so don't need the shark cards or a way to even use them for fivem.

LostPotato37d ago

They already delay PC ports by a year or two already so nothing new.

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50°

The Division Franchise Celebrates Ten Years

It has been ten years of the franchise and a celebration is planned.

30°

It Looks Like The Division Definitive Edition Is On the Way, 10 Years After Its Initial Release

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.