There’s definitely some decent meat to chew on in The Division, but it’s usually surrounded by too much gristle to enjoy it for long. Both in combat and out, there are some clearly good ideas, especially the tense and dangerous Dark Zone. But they’re not spread evenly or interwoven cleanly enough to form a cohesive, consistently enjoyable loop. Ultimately, The Division’s overly busy, conflicted design philosophies drown its best ingredients in a bland slurry that never quite comes together into a cohesive dish.

It has been ten years of the franchise and a celebration is planned.

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
Ohhh SNAP !!! Regardless of this score, the game is a raging success. They need more end-game content though, ASAP.
Definitely what is due. The division doesn't have great gameplay moments at all. Weird third person shooter with even bland mechanics, like no crouch or prone.
This will go down as one of the games that has bad reviews, but I still enjoyed it.
Lol to each his own but this game is top quality to me.
The graphics,the dark souls type play in the dark zone and how easy it is to go from pve to pvp is nothing short of amazing.
And joining friends is so easy.
My main gripe is the lack of enemy variety there are like four enemy types in the game.