Digital Foundry:
We had a number of requests to check out performance on the Dark Zone area of The Division beta. We missed our window earlier, but with the beta now open again, we dived back in to check it out. In truth, there's not a huge story to tell here, but there are some anomalies on Xbox One we hope to see fixed.

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!
The frame-drops and screen-tearing was noticeable in the the dark zone during my time with the closed beta on Xbox.
I have been playing the open beta on PS4, and as of yet, I haven't noticed any screen-tearing or glaring frame-rate issues in the dark zone. But contrary to this video, I did notice a few frame drops; quite uncommon I must say.
Jesus DigitalFoundry is comparing literally everything these days they need to stop being so nitpicky. That being said, if it's still an issue come full release in March then I'm more than happy for them to make a video on it
i didn't notice any frame drop on the one while playing last night. but in closed beta i did
These articles are for nothing more than to give reasons for console fanboys to come out an beat there chests and say, see I am way better and smarter than you because my console runs at 30 fps and yours drops to 27 for 2 seconds Evey 30 minutes. Get a life people.
Haven't noticed any dips on PS4 really except when you enter the hub/base, it does but just for a split second