
When will people learn that size doesn't matter?

GTA Online player base & revenue on PlayStation platforms are almost twice of that of PC/Xbox combined, according to a recent Rockstar leak.
PlayStation is GTA and GTA is PlayStation, they're going to kill it when GTA 6 is finally released 😏.
I know of people that own a PS4 exclusively to play gta5, and that’s all they play. I’m sure some of you here know of someone too. I’m surprised at how low the revenue for PC is.
That’s because most PlayStation fans are ghetto. Source…Every ghetto person I know, plays on PlayStation.
Actually really surprised with the PC revenue which is an abysmal 3% overall vs Console (PS and Xbox combined) at a whopping 97%. It now makes sense why Take Two/Rockstar prioritizes Consoles. Heck, they could even delay the PC port release 2 to 3 years and it wouldn't make any impact at all.
Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative
sounds like something that someone with small.. um shoes would say.
Size always matters.
Rofl what a clickbait title/picture. They're referring to video game worlds people. No idea why there'd be a picture of a woman looking at a ruler all surprised looking lol.
But in regards to world-size in gaming, no, size doesn't always matter. All the developers need to do is add more content within their worlds to make it more interesting. Take Ocarina of Time for instance, fantastic game with an open world, but not necessarily grand by any means, but with all the dungeons, minigames, and sidequests, there's plenty to do. And add on top of that, the future world where you play as Adult Link (same world, different content) adds even more.
But really, in the end, it just depends on the game. The Witcher 3 greatly benefited from having a huge world map, and it makes perfect sense in that game because it was supposed to be grounded in a semi-realistic world, where traversing the wilderness is part of the journey. Bloodborne benefits from a giant world because the sprawling paths and constant forks in the road add to the player's loss of sanity (lol). Monster Hunter is a great example of a game that doesn't need a huge world, because you do different challenges in the same world over and over, fighting different monsters and bosses as you go.
So no, size doesn't *always* matter in regards to gaming. In regards to "other" things though, I think that just varies from person to person. Some will say "OMG YES" and others don't give a shit. But either way, this article is stupid.
Does size really Matter? The expression on that lady's face(thumbnail) confirms that it does
of course it does. who would buy shoes few sizes too small?