
The leaks showing the PC version of The Division didn't actually feature maxed settings, since NVIDIA's HBAO+ and PCSS effects are currently missing due to bugs. A NVIDIA driver should be released in time for the beginning of the beta to fix this.

It has been ten years of the franchise and a celebration is planned.

It's been almost 10 years since we first stepped foot in Ubisoft's extraction shooter, The Division and it looks like the developer will celebrate by giving fans a chance to replay the experience in "definitive edition" form.

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.
Hmm. Well, we'll see. It's about right though, a Ubisoft game not looking as good as it was shown - I think that's only been every Ubisoft game in the past 5 years now.
Whether the person on Reddit is telling the truth or not, and it's likely some things are missing, there's no doubt in my mind that the visuals will be significantly worse than shown and a Ubisoft rep will spout some bollocks about visuals not mattering. They don't, but the company shouldn't get away with misrepresenting games.
I still keep my hope that on my 4K display, with everything at Ultra, it will look almost as glorious as it did at E3 2013...
Great news!
Can't wait to see it for myself!
Wow, really? The beta which isn't the final game doesn't have all the effects on and might have lower textures to save download time isn't looking like the final game?
Who knew!?
/s