
Celtoys' Don Williamson says "different hardware achieves the same effects in different ways".

"In the long term, the idea of air-gapped gameplay is unfortunately losing out."
It doesn’t seem very practical. Crackdown 3 has shown relying heavily on cloud gaming can create a tulmultous development period.
I don’t understand how this is even a topic that is still brought up as an end all solution. It’s been clarified many times that current tech is not developed enough to use it the way many assume it’s being used. Heck many still hear “cloud on Xbox” and think this...
http://n4g.com/news/1399058...
It was hard for many to understand then, and it seems to still be hard now.
Power of the cloud is there but the delivery speeds arent. If the speeds were fast enough then MS, Sony would just release a cheap box to stream the games and upgrade thier equipment. With net neutrality pretty much dead, it'll be interesting to see what happens with Internet speeds.
Even tho streaming(via cloud) is the inevitable future for gaming, it is still too early for it to become mainstream.
This whole Cloud talk by Microsoft was so ridiculous from the get go. I'm glad it was only the minority of idiots that fell for it. But wow you really did have to wonder just how low you could go with these people.

Which makes complete sense, from a development perspective.
“If you spend engineering time on two platforms rather than one then there will always be compromises. This has been the same since the dawn of computer games.”
We know this already lol
They can make a beautiful game for the X and "uglify" it for the One to increase performance.
@will Sheridan easy because ps4pro was presented as an ps4 with more power a mid gen upgrade if u will no pun intended but xboxone x world most powerful console true 4k games just work to me was an undercover way to start next gen early so it was no need to say ps4 hinders the pro it's literally two ps4's combined

Former Lionhead developer Don Williamson apparently figured out which studio is building Fable 4 and he commented that it's an "interesting choice" by Microsoft. He also said no studio based in Brighton could take on such a massive task, which would rule out Electric Square and point to Playground Games.
This is good to know. To be fair to those developers listed, wouldn't you prefer if Fable 4 was made by a premium developer?
Really hope Playground is the dev taking over Fable. Think they would do an awesome job.
Now he just have to see what Table is like without a wishful thinker and possibly accidental liar at the wheel
The title would have you believe something else entirely.
"GamingBolt asked Williamson about the differences in the PS4 and Xbox One GPUs along with their ROP counts. How does these numbers figure into practical scenarios?"
"Data such as this really doesn’t matter as different hardware achieves the same effects in different ways. Coupled with different engines being built to take advantage of different hardware peculiarities, the numbers really only make sense if you want to build graphs of random data and strenuously imply one is better than the other."
Fact is, neither one can run all games at 1080 60FPS. Get used to it.
I knew it's a gamingbolt story before i even click on the link :))
A very polite way of making excuses.
It does matter in sales when people decide which system would offer better quality as far as 3rd party games are concerned.
I don't know about others but I always prefer when games are full 1080p rather than 900p or 720p.
I didn't buy a 50inch TV to play games at low resolutions.
I Might sound arrogant but you have to get your money's worth.
Money doesn't grow on tress.
If it "doesn't matter" then why are we constantly seeing 1080p on one and 720/900p on the other?
Graphics don't matter that much to me personally but this article must be a joke.