
FreeStyle Games has defended its decision to integrate microtransactions into Guitar Hero Live, explaining that it simply wanted to "provide a lot of variety" and "give people choice" over the way they accessed new music.

Many video game franchises came and went during the 2010s, meeting ends ranging from sudden and surprising to drawn out and painful. Of them, these are 10 classic video game franchises that crumbled in the 2010s.
Metal gear was probably the worst way to end a franchise that was at one time the best out there, sad how that went down. Call of duty was good and it’s crapping out hard if u ask me. Uncharted ended right
Losing Dead Space and Silent Hill really sucks. Good horror games are hard to come by
I liked Killzone 2 and 3. KZ2 amazed me with the graphics. KZ3 refined the gameplay mechanics, although a small minority of fans thought the movement wasn't heavy enough like KZ2. I thought it was perfect

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

With Rock Band 4 still chugging along and the actual teaching tool known as Rocksmith teaching guitar in a world where that music is a dying breed, there may not be another renaissance for the music gaming genre. Guitar Hero Live will likely be the last Guitar Hero game ever released.
you technically don't have to spend any money, but you also can't just hop into the game and play a setlist of all your favorite songs unless you have enough of the currencies saved up. really stupid idea, imo.
You have to be kidding me? Microtransactions in Guitar Hero?? This is a new low even for Activision.
Yes because none of the other Guitar Hero games sold extra songs, right? Lol