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650°

Microsoft wants floppy bodies 'perpetually'

Destructoid writes: "According to Develop, Microsoft Game Studios and Havok have signed a 'perpetual licensing agreement' to ensure that Microsoft and its partners have access to flying trash cans, floppy bodies, and clipping issues for eternity. It is being described as a 'unique deal,' but real specifics including exclusivity have not been discussed openly as of yet. The best part of the deal is that Microsoft will be able to utilize Havok's upcoming "Havok Cloth" product, which is sure to strike fear into both Sony and Nintendo's hearts.

If anything, this ensures that the random acts of physics-based hilarity in Microsoft Game Studio's games will perpetually continue. The Havok engine and I have a close relationship. Ever since the first time I placed a grenade on a dead body in Halo 2, I have had held the firm belief that nothing in videogame history could come close to the beauty of watching a corpse bounce between buildings and through a teleporter.

Just as an interesting tidbit, among the official upcoming games list on Havok's website is Alan Wake. After a bit of prying, I found out that Remedy is using a secret engine called "Havok Disappearing." Apparently, the engine allows developers to cloak their titles from public view and break console launch release dates."

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BigBaehr6503d ago ShowReplies(8)
Gangsta Krizzab6503d ago

So they paid for an exclusive physics?

LMAO

qwertyuiopasdfghjkl6503d ago

God, please smite the ones that cannot read.

-your pal, Shank

Saint Sony6503d ago

Gangsta?... LMAO.

Go tweak your pimples.

name6503d ago

Tommorow: Microsoft has bought the exclusive rights for real time eyelash swaying. This means that the characters head hair won't be the only thing moving when wind is blowing. Microsoft has also announced today a timed exclusive agreement for nipple stiffening.

Bob Dole6503d ago

They also bought the bewbage jiggling. Too bad for Rumble Roses fans.

BigBaehr6503d ago

Does your 360 usually greet you with a big red 'smiley' face, Zhuk?

juuken6503d ago

...*blinks*

Maybe we're imagining things.

*adjusts glasses*

BLuKhaos6503d ago

wasn't his name spelled "Zhuk"?

buckethead_X6503d ago

Most obvious case of multiple accounts I've seen.

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30°

FuRyu teases new game ‘Project Alice’ to be announced on April 25

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

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Community34d ago
30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

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Community37d ago
Killer2020UK36d ago

Oh my, that is one gaudy design

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community37d ago
italiangamer38d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde36d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy36d ago

And then MK1 killed it again.

DivineHand12536d ago (Edited 36d ago )

15 years went by so fast. I remember playing through the story mode at launch.