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40°

Going Platinum: Fallout 3

Going Platinum shows you how to easily Platinum Playstation games like a boss. This week: Fallout 3.

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gameskinny.com
60°

Fallout 3 Remaster Is Allegedly Planned For Release At Some Point In The Future

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.

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twistedvoxel.com
LucasRuinedChildhood112d ago

Would be nice if they had New Vegas ready as well, especially because of the show.

Hopefully this doesn't have the same performance issues as Oblivion Remastered.

cloganart111d ago

I haven't seen anything on these performance issues? What's been going on?

walken7111d ago

Probably the Unreal Engine issues, I skipped it for that reason.

Snookies12112d ago (Edited 112d ago )

Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.

To be fair though, Bethesda was trash at Playstation ports anyway.

Michiel1989111d ago

all devs sucked at porting to ps3 for the first like 3 years because no one had experience with the cell architecture. Even 1st party took a long while to get proficient with it, the difference between uncharted 1 and 3 is massive for example.

Extermin8or3_111d ago

Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too

jznrpg111d ago

Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Christopher111d ago

Which is why we won't get them. Gotta keep floating "support this one and it might happen".

BlaqMagiq1111d ago

Can't wait. Won't have to go back to my PS3 to play this when it comes out.

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80°

Fallout 3 remastered on the Nintendo Switch 2 is what we deserve, not the worst Fallout game

Fallout Day's disappointing news that Fallout 4 is coming to Switch 2 is a shame, as this 17-year-old entry is more deserving of a new port.

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pockettactics.com
jambola183d ago

Why exactly do you think you deserve it??

Phoenix76183d ago

Fallout 4 isn't the worst game in the franchise. It's either Fallout 76 or Fallout BOS that's the worst.

gigoran8183d ago

PC and all other modern consoles never got a remaster of 3, but obviously the switch 2 was the tipping point to make it a reality... ahuh

1nsomniac183d ago

Meh, I thought 3 was garbage. I'm not a great fan of the franchise to be fair. They're like B-Movie films, really shallow and janky. 4 was definitely one of the better ones though.

UltimateOwnage183d ago

So the article makes a snippy entitled statement and acts like that is going to encourage a publisher to give them what they want. Okay.

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140°

Ex-Bethesda Veteran Explains Why Games Like ES, Fallout & Starfield Will Always Have Loading Screens

IGN : One former Bethesda developer has cautioned that loading screens will probably always be a part of its games because of the way they're designed. Here's why.

Obscure_Observer359d ago (Edited 359d ago )

Thanks for the insightful information!

Now I wanna see if all those that were complaining about loading screens on Starfield will give a hard pass on both upcoming Bethesda RPGs like TESVI and Fallout 5.

If you can´t stand load screens, stay away from those games. Period!

-Foxtrot359d ago

I don't think you understand the difference between them though and what makes Starfield and TES / Fallout different when it comes to loading screens.

When you're playing TES or Fallout, if you are doing a mission you have the choice to walk to your objective where on your travels you will run into many different encounters getting completely sidetracked, it's fun as it feels like you are exploring the world more. However with Starfield you don't get that choice because you can't walk to a new planet, the loading screen is more mandatory, even the Outer Worlds fell into this issue, so when you are constantly going to space, travelling from planet to planet there's a lot more loading screens involved where it slowly becomes more tedious in comparison.

What Bethesda needs to do is work on reducing the loading screens and fitting more within it. For example when you enter a town in TES it should load the entire town, houses, castles, sewers etc included, same goes for Fallout, take the Vegas Strip in Fallout New Vegas, it was chopped up into multiple segments where going back and forth doing missions become a chore nearer the end.

IAMRealHooman358d ago

if they scaled down the "1000" planets to 10, 4 main hub. 6 unexplored, but actually filled with tings to do and explore, the thing Bethesda used to be good at. People like Obscure thin we shit on Bethesda just to shit on it. No we want better games.

Christopher359d ago

It's a design choice they've chosen. RDR2 kind of proves the whole 'loading interiors' or 'having different events go on' isn't what's stopping it.

crazyCoconuts358d ago

RDR2 didn't have you walk into a massive structure like a Starfield base/facility though, right? I'm sure log cabins are a lot easier to handle

Christopher358d ago

That won't affect the need to load content. That's just static designs with a few interactibles. And did we forget RDR2 has towns you don't load into with multiple buildings, dynamic events, and ties to the world as a whole. You load areas to manage the specific scripting and the number of elements that need tracking constantly in that area. Bethesda designs it so you can leave a trail of cheese wheels from town to town, RDR2 designs it so the world interactions are randomized by a few factors and come to you.

Like I said, it's a design choice.

isarai359d ago

Ok but you can still have more seamless "loading screens" starfield has no excuse for how much its gameplay flow sucks. You're basically saying it will always suck because we don't want to spend the effort on improving that aspect. Hell every open world survival game has object permanence, from valheim to the forest, and that doesn't have tons of loading screens

anast358d ago

These guys/gals are sleazy.

DivineHand125358d ago

I haven't played oblivion as yet but does it have loading screens? No one is talking about it.

Fun fact, the remastered version of days gone still has loading screens. It is not the instant load like you see on PS5 and series titles but you will have to wait a bit to load into certain sections. I am not sure why they didn't polish them out and no one is talking about it.

victorMaje358d ago

Oblivion has loading screens but it’s nowhere near the wait times it used to be (from what I remember) so the whole experience feels a lot better.

Agreed about Days Gone remastered, it definitely feels like it’s mostly a visual & feel (dualsense) remaster without much focus on optimization (I expected no loading times & in some cases I encountered the same kinds of bugs & audio issues that were on PS4).

Still love the game though & I hope the remaster will help pave the way for DG2.

Christopher357d ago

That's not something you can do without remaking the whole game from scratch. It's a remaster, not a Remake. They aren't changing the core code and methods, only updating graphics and using more modern plug-ins for similar graphical enhancements.

To do what you're describing, they would have to do something like what Square did for FFVII Remake. And that was such a huge undertaking that they couldn't do it all at once.

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