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Drive Any Track dev interview at EGX 2015

TeamVVV writes: "We caught up with Foam Entertainment, developer of the upcoming PC music-based racing title Drive Any Track, at this year's EGX.

Tracks are procedurally generated using music as a base, verses and choruses become checkpoints for instance. As a nice touch, the environments and cars are styled to each different style of the music genre."

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TeamVVV3881d ago
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Drive Any Track 0.5 update adds lots of improvements

Foam Entertainment have released an update for their music-based racer Drive Any Track which brings it up to version 0.5.

The update adds free tracks bundled in with the game, a track browser, an improved ghost car, and a new recent tracks menu which allows you to sort each by difficulty. Changes include improved geometry collision, increased visibility of barricade palettes in the dance genre and more besides.

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Community3958d ago
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Jumping and Looping Through the Neon Dance Club of Drive Any Track | Hardcore Gamer

Drive Any Track popped up on Greenlight back in January and looked like one of the greatest gaming ideas ever. Combine Audiosurf’s music course generator with a stunt racing game like Trackmania, where each song generates a unique track filled with course toys to fly over, and the result is a game that looks absolutely irresistible. The journey from Greenlight to approval to Early Access has moved along at a brisk pace (as these things go) and now Drive Any Track is available for all.

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hardcoregamer.com
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Community4018d ago
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Drive Any Track Gameplay Videos Feature Etho’s Anthem, Rob Grasser

One Angry Gamer "New gameplay videos have been popping up for FOAM Entertainment’s Drive Any Track, the music-based racing game where the tracks are procedurally generated around the music from your own library. Some of the new videos give gamers a taste of how different types of music generate different kinds of tracks and some of the obstacles that come along with them."



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Community4021d ago