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Evil Deeds We've Committed in Video Games

Kelly from GamersFTW says:
Heroism is a big thing in video games. There’s games a plenty where we are given the role of the main protagonist, whose main mission is to save the world from the grasps of evil. But there’s also a little villain in all of us too. Let’s face it, whilst the gaming community can be a loving and welcoming place, we’ve all ‘turned to the dark side’ at some point in the virtual world of games and suddenly unleashing our evilness doesn’t seem all that “bad”. If anything, committing evil deeds could be deemed as highly satisfying.

Here are just some of my favourite evil moments in video games:

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gamersftw.co.uk
Maple223907d ago

Mwahahaha (evil laugh)! I think it is funny that when given the choice of being good or bad we tend to choose the evil one. Maybe just to see what happens more than anything else

3906d ago
3-4-53906d ago

I usually almost always go good guy route.

c00lvilKid693907d ago

“What is done out of love always takes place beyond good and evil.”

GamerGabs3907d ago

Nice list and some great reminders of good old evil-doing. Dishonored is probably the best example for me, you can take the hard/good option and not kill anyone in the game, or let lose and just destroy everything in your path.

Skellytorx3907d ago

And we all know destruction can lead to hours of fun!

Yukes3907d ago

I didn't know about the baby penguin one! That's....unspeakable!

Skellytorx3907d ago

You should try out some time. You'll feel terrible afterwards.

Yukes3907d ago

Going to crack out the N64 especially ;) Running over hookers in GTA is one thing, but letting baby penguin plunge to his doom? Man, that's cold.

1noobgamer3907d ago

hahahah that list is great!

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60°

Fallout 3 Remaster Is Allegedly Planned For Release At Some Point In The Future

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.

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twistedvoxel.com
LucasRuinedChildhood145d ago

Would be nice if they had New Vegas ready as well, especially because of the show.

Hopefully this doesn't have the same performance issues as Oblivion Remastered.

cloganart143d ago

I haven't seen anything on these performance issues? What's been going on?

walken7143d ago

Probably the Unreal Engine issues, I skipped it for that reason.

Snookies12144d ago (Edited 144d ago )

Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.

To be fair though, Bethesda was trash at Playstation ports anyway.

Michiel1989143d ago

all devs sucked at porting to ps3 for the first like 3 years because no one had experience with the cell architecture. Even 1st party took a long while to get proficient with it, the difference between uncharted 1 and 3 is massive for example.

Extermin8or3_144d ago

Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too

jznrpg144d ago

Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Christopher143d ago

Which is why we won't get them. Gotta keep floating "support this one and it might happen".

BlaqMagiq1144d ago

Can't wait. Won't have to go back to my PS3 to play this when it comes out.

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70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran8172d ago

they can't get a 14 year old game to run smoothly?

jjb1981172d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.