
Low-overhead graphics APIs are all the rage these days, at least if you're the sort of person who gets excited about graphics APIs. iOS 8 introduced Metal last year, and OS X El Capitan will bring the API to the Mac when it's released this fall. The just-released Windows 10 includes DirectX 12, which will also come to Windows Phone when it gets updated later this year. And today Google announced that Android will be picking up support for Vulkan, the Khronos Group's low-overhead follow-up to OpenGL and OpenGL ES.
Like the other low-overhead APIs, Vulkan promises to improve performance by providing more direct access to the GPU—developers can manage memory and multiple threads on their own rather than leaving it up to the driver, giving them more work to do but also providing more flexibility. The difference is that, like OpenGL, Vulkan will be available for anybody and could theoretically be added to any and all of the major operating systems.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
They had no other choice.
Sounds great.
I remember like, 5-6 years ago reading from a tech magazine that the future is in these "low-level" APIs and at the time it sounded crazy good but the magazine said that the big tech companies would not like that so much. I dont remember what was the reason for that though.
Now basicly every major platform and such has a low-level API (or in the works). This future feels good.
Demo using an android device with Vulkan Api
Vulkan and OpenGL ES in Gnome Horde
This new demo is called Gnome Horde and runs under Android on the Intel-based Nexus Player, a consumer device integrating a PowerVR G6430 GPU; it uses the latest prototype Vulkan API driver for PowerVR GPUs (final performance may differ).
On the left-hand side of the video, we are showing Vulkan and on the right we have OpenGL® ES 3.0. We have attempted to ensure both versions run equivalent code and both run without extensions. The demos are not using instancing either, each draw call could be a different piece of geometry with a different material or texture and the CPU performance would be very similar.
Before reading any further, please note that this is an exaggerated scenario that is intended to highlight and amplify Vulkan’s strengths. It is not intended to show OpenGL ES in a bad light – we are deliberately using OpenGL ES in a way that it was not designed for. We are also aiming to be GPU bound using the Vulkan API; this means the GPU and CPU are being used as effectively as possible, which is a great thing for developers and vendors alike.
http://blog.imgtec.com/powe...
Lower CPU usage
As you can see from the CPU usage graph in the bottom left of the video, CPU usage is very low for this many draw calls in the first mode. In the highest zoom level we are drawing around 400,000 gnomes (and other objects) per second. Each object has a different transformation, and there are many different materials, textures, blend modes and shaders being used.
This demo again was on a mobile GPU on a SOC!
http://images.anandtech.com...
Ships on to Any OS
And Console is now listed
http://images.anandtech.com...