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210°

Crackdown 3 Multiplayer Requires a Stable Connection - So What?

Microsoft's sandbox of destruction requires a solid connection to run in multiplayer. What does that mean for gamers? Should we be worried?

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TheGreatGamer3950d ago

So basically every other multiplayer game

Paulhammer3950d ago

Except in this case the actual geometry of the world is dependent on the connection - that's a lot more data going up and down the pipe all the time.

TheGreatGamer3950d ago

Yeah you're right but the basic premise of the game is the same, if you lose connection you can't play, just like with any MP games

donthate3950d ago

The amount of data for Xbox Live Cloud Compute isn't the concern as much as the latency, but even that is severely less than say what PS Now requires.

You can do physics and AI calculations for many frames in advance. PS Now requires pretty much every frame to process the input which requires very consistent data across the pipe.

Most of the time it isn't so you can feel the laggyness, because it actually takes a few frames.

Xbox Live Compute doesn't require as much of low latency as PS Now can be used on most internet connections now and they are aiming for 2-4 Mbps connections.

Compare that to PS Now, and the network technology and infrastructure to do game streaming is way behind and not ready for prime time at all.

So I wouldn't worry about it too much.

LaChance3950d ago

Can you play online multiplayer to the fullest on a PS4 without a stable connection ?

Yeah thought so.

maybelovehate3950d ago

I don't think it is as much data as you think it is. The geometry is stored on the servers as well as the console. The calculations "which are very expensive on the CPU" are being performed on the server but the actual geometry is on the console so really you are just sending back positions, which would be a straightforward vector3 array. Not a complex array of geometry, just the positions of the geometry.

uptownsoul3950d ago (Edited 3950d ago )

Not trying to rain on Crackdown's parade(because i think the game looks great & great concepts), but what happens to Crackdown's multiplayer during a possible DDoS attack?

kneon3950d ago

@LaChance

The difference is that the definition of "stable connection" is dependent on how much data you need to push. A lower data requirement is more tolerant of minor connection issues.

Kribwalker3950d ago

@uptownsoul

The same thing that happens when Xbox live or psn get a ddos attack. The online multiplayer doesn't work

turdburgler10803950d ago (Edited 3950d ago )

Got to love the goal posts being moved again. Here's actual tech being displayed in real time and let's be honest here, ponies are so upset they immediately have gone into denial and are running away with the goal posts. It's so funny to see all the naysayers trying to create any road block they can to downplay this. Let the armchair programmers pretend!

Brotard3950d ago

exactly, meaning i will never be able to play it even if i wanted to!

kneon3950d ago

@turdburgler1080

Some of us are real programmers, I've got almost 30 years in front of the keyboard.

+ Show (7) more repliesLast reply 3950d ago
UKmilitia3950d ago

the thing is latency.
every game must be on dedicated servers for a start
but the lag in many games is borderline anyway i think.
my connection is solid but i think if you added that bit of lag,then the tvs lag,the consoles inpput lag.

it might all become noticable?

what if a server goes down does it jump to next one because each building is a server?
i think the idea and waht i seen looks awesome but i have so many questions and i only hear what they want us to know.
fingers crossed for them though.

lemoncake3950d ago

From demo it seems each game is actually spread over multiple servers, number of servers involved is dynamic and increases when more calculations are needed.

If you don't notice lag in other modern multiplayer games on your connection there's a very high chance you won't notice it here. Distance to server is most important here and Microsoft has servers all over so chances are you will be close to one of them.

Servers are built into clusters so if one server goes down others in the cluster take over.

Neixus3950d ago

No, in other games it will only disconnect if you hit a certain ping ( usually 300-400 ping ) which then makes you disconnect.

Let's say you have a bad connection, this will make your game lag very much, unlike other games because this one is more dependant on your connection than an MMO game.

nossred3950d ago

It has been was explained that people can play the offline campaign, but the multplayer mode where has the cloud feature will be online.

Ie not harm anyone.

deadpoolio3163950d ago

Yeah which means that alot of people potentially could purchase the game based on their "cloud" demos thinking that those features work across the entire game, only to find out that the cloud anything only works in the MP....

That just sounds stupid, why develop the cloud based physics only to have them in half the game...It makes no sense. These features should be up front and center in the single player not just the MP portion

nossred3950d ago

No, if they are warning that it is a resource for multplayer has how people deceive. Unlike sony that fooled everyone with The Order being an interactive filem.

BlackPanther3950d ago

So what you are telling me is that multiplayer needs a constant internet connection?.... You don't say lol

FlexLuger3950d ago

I know right? what a revelation! these bloggers are a bright bunch.

gangsta_red3950d ago

It is hilarious how internet connections come in to question with a multiplayer game when Crackdown is involved.

Also, props for the Bulletproof avatar from C.O.P.s

Testfire3950d ago

Unstable internet connections were a thing in my area back in the late 90s, but not so much, actually never nowadays. Power outages are more common, in which case you won't be playing anything.

3950d ago
christocolus3950d ago (Edited 3950d ago )

@Blackpanther

Right? Lmao. Who plays mp games with unstable internet connections. Jones said you'll need 2-4mb, so as long as it falls within that we'll be fine.

TwoForce3950d ago

Every online games have issues. Not every one of them are perfect. Developer have to update their games every single weeks and every single months.

FlexLuger3950d ago

LOL..I swear people literally take our arguments on here and turn them into articles..N4G runs the internet now! lol

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690°

Tencent to buy Crackdown and Sackboy developer Sumo in $1.3bn deal

Tencent is set to buy Sumo Group in a deal worth $1.27bn (£919m), the companies have announced.

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Darkborn1776d ago

Tencent is really buying up everything. I'm surprised everyone is selling to them like this.

Rebel_Scum1776d ago

They want/need capital I guess.

darthv721776d ago

No way they are worth that much. They are a support studio. I guess tencent decided to throw them an insane price that Sumo would be crazy to turn down.

Its like the godfather. "Im going to make you an offer you cant refuse"

UltraNova1776d ago

Always the case.

Who owns the rights to Crackdown and Sackboy IPs though?

boing11776d ago

I've heard some time ago, that they created a special unit that has a mission to search for acquirable devs all around the globe.

-Foxtrot1776d ago

Going off their business practices they seem like a cancer in this industry

1776d ago
blacktiger1776d ago

chinese currency, no limit in printing, but they are selling in USD

PrinceAli1776d ago

Maybe because they're a publisher of games with a history of success loool..?

barom1776d ago

Even Microsoft can’t compete with that kind of money.

Zeref1776d ago (Edited 1776d ago )

Uhm yes they can.. What do you mean?

Zeref1776d ago

Money talks, Besides, those developers don't need to worry about income anymore.

enkiduxiv1776d ago

I doubt anyone that matters to the actual production of the games is getting a raise. The only thing that has changed is that now they can't buy any Winnie the Poo products for their kids.

senorfartcushion1776d ago

Well they’re allowed. America and China are leading the world in toxic capitalism.

n1kki61776d ago

As publicly traded companies it's either they sell and potentially get more, or tencent initiates a hostile takeover and buys at least 51% of the shares. These companies might not even be amicable to the buy out but opt to take it because hostile takeovers are terrible.

+ Show (8) more repliesLast reply 1776d ago
frostypants1776d ago (Edited 1776d ago )

Yep. A company that built itself by ripping off IP of small, innovative developers and out-marketing them. Tencent is everything wrong not just with gaming but corporate ethics in general, and the assymetric regulatory playing field we for some reason permit from the Chinese government. Egregiously corrupt companies like Tencent should be banned from the US market.

senorfartcushion1776d ago

The US market would take Tencent to dinner and have it naked on the bed by midnight if it could. America and China are as bad as each other

Lightning771776d ago

They can take Sumo those devs really aren't that great. Sack boys big adventure scored good however but Crackdown 3 wasn't great. They're 50/50 Sony will find a suitable replacement for Sack boy. MS desperately needs a suitable replacement for crackdown, if it's not already too late in terms of fanfare at this point.

Sumo to me isn't that big of a deal there are better devs out there.

senorfartcushion1776d ago

Crackdown 3 was cancelled and remade a few times. Hardly their fault.

darthv721776d ago

This is the same Sumo who made Outrun 2, 2006 Coast to Coast, Sonic Racing Transformed as well as Forza Horizon 2 on the 360. I think they are better than you give them credit for.

Wulfer1776d ago

You might want to walk this statement back. Why else do you think this game goes for over $200 now?

https://www.ebay.com/p/5144...

1776d ago Replies(1)
ScootaKuH1776d ago

I'm surprised Sumo are valued so high

solideagle1776d ago

yeah, thats what I thought. $1.3 billion is very high, Insomniac sounds like a bargain deal for Sony!

chadwarden1776d ago

And they likely bought Housmarque and Bluepoint for even less than Insomniac.

phoenixwing1776d ago

at the two above me,
it's easy to sell for less when you know you're in good hands business and culture wise. I mean sure you could scratch out some extra money elsewhere but are all the people you know going to be taken care of when you get bought out? Sony takes care of them. Basically you can tell who's a scheming money scumbag by what ceo's/execs choose to be bought by. In the end money talks but there's extras to consider sometimes.

roadkillers1776d ago

I am as well. They do not own any IPs from my understanding...

DOMination-1776d ago

Me too! After looking them up, it seems like they were the parent of other game studios: Lab42, Red Kite, Sumo India, The Chinese Room and PixelAnt Games and also have some cryptocurrency technology.

They may also still hold the IP for back when they were Gremlin Interactive.. back in the Amiga days they were really a dev of some repute.

ScootaKuH1776d ago

Gremlin. Now there's a name that takes me back. Ocean as well.

Teflon021776d ago

They're not, it's likely them just throwing money around to make sure they have no opposition. Sumo is a valuable developer as they've assisted in alot of great games. They did LBP3, Sackboy, Sonic Transformed, I believe Assisted in both ModNation Racers and LBPK, Team Sonic racing, just to name the few off the top of my head that I own.

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IRetrouk1776d ago

I honestly thought ms or Sony would have nabbed them, seeing as they have worked for both on their respective ips, colour me surprised.

Bennibop1776d ago

It's a lot of money for a group with no ips, what would they have worked on to keep so many studios and staff employed. For now at least they continue working on ips for the likes of Sony and Microsoft.

IRetrouk1776d ago

Sony and ms have more than enough ips to keep em busy, the price would have been an issue though, that I agree with, just surprised is all🤷‍♂️

frostypants1776d ago (Edited 1776d ago )

Tencent doesn't exactly pride themselves on original IP anyway. They just steal someone else's. They only need developer drones.

Sephiroushin1776d ago

They have enough to make them busy but there is no point in buying the studio that high, they could just make the developers some offers and thats it... heck every single developer could just quit the studio and with what is tensen left? no point in buying a studio with no IP you dont own the developers

IRetrouk1776d ago

I already agreed that the price was high, still don't take away that they could have been used, and be useful to either ms or sony

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80°

Xbox Cloud Gaming PC Preview/Hands on Impressions (BETA) - CG

Microsoft recently released their Xbox Cloud Gaming PC Beta which allows users the opportunity to stream Xbox games to their Windows 10 PCs or laptops. This follows on from being able to use the cloud gaming on mobile devices which works very well but is limited to the size of your screen. Having the option to play Xbox games with a larger display has its obvious benefits.

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280°

Crackdown 3 8K 60 FPS - Possible at Low-Medium Settings with an RTX 3090

CG writes: Nvidia’s claims that the RTX 3090 can render games in 8K at 60 FPS, ring true for us in this video. We put the game Crackdown 3 through its paces with some interesting results.

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bunt-custardly2053d ago

If you've ever super-sampled anything you would know why it can make things look better.

bouzebbal2053d ago

Let's talk about powahhhh of da clawwdd for a second 🤣did they give up with this thing?

bunt-custardly2053d ago

Oh right, I didn't get the joke sorry, it just clicked. Hmm, is Crackdown 3 really that bad/universally hated especially as it's on gamepass?

SullysCigar2053d ago

My attempt at humour could have been clearer, in hindsight..!

Yeah, sadly Crackdown 3 had been hyped so hard and so long by Microsoft, that when it launched as a mediocre game, it got panned. It was mainly the broken promises about the power of the cloud I think that did it. This was the 'cloud power' poster child for years and it all amounted to nothing, which is a real shame, because if they'd realised their initial vision it could have been special.

bunt-custardly2053d ago

I do remember the original vision where entire buildings could be demolished but wasn't that feature relegated to the multiplayer mode? For me, Crackdown 3 comes across quite generic. I suppose if it had the full destruction in the story mode that would have been bad-ass. If Red Faction Guerrilla can do it why not CD?

FanboySpotter2053d ago

Crackdown 3 was made for crackdown fans. Hated by non crackdown fans. Enjoyed by crackdown fans.

MadLad2052d ago

I played it on PC for a little while via gamepass. It's not nearly as terrible as people would try to make it out to be, but it's the definition of a "meh" game.
There's fun to be had if you're bored.

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andy852053d ago

It's good it's possible but who would pick this over 4K60 on ultra? It would look far better

IanTH2053d ago

100%. This is obviously just showing what can be done with the current highest end hardware, rather than what should be. And if you're splashing out for an RTX 3090 over a 3080 for gaming (small performance delta if not using that huge buffer for productivity), then I guess you'll also consider splashing out for an 8k screen. And, I mean, you'll want to be able to do *something* with it lol.

outsider16242053d ago

Let's be honest here, even with extra high settings at 8k 120fps... it'll still look like crap. Sorry.

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