
IGN AU writes: "Bethesda's marriage of the immense playground that was Oblivion with the acclaimed Fallout series is a union we've all been anxiously awaiting. From what we've seen so far Fallout 3 appears to meld Oblivion's open-world freedom with Fallout's atmospheric post-apocalyptic wasteland to create one of the most absorbing and compelling experiences yet. We'll get to see a whole lot more of this intriguing FPS/RPG combo in a couple of weeks at E3 but before that we were lucky enough to sit down with Bethesda's Pete Hines and pick his brains on how the development is progressing.
IGN AU: What did you learn from making Oblivion? What didn't work?
Pete Hines: There's no giant 'we can't ever do that again' stuff. It's more how do we design quests, what kind of choices do we let the player make, how do we account for things we think the player might try and do and anticipate those? So that they're like 'Oh, I wonder what happens when I do this?' And then there's actually something in the game that acknowledges it and takes it into account. And they go 'that's really cool that I got to finish this quest in a really unique way and the game recognised that and gave me a satisfying response.'
In Oblivion the most extreme example is the bandits, who's armour keeps going up and up as you're playing through the game. Suddenly they've got glass armour and amazing weapons. It was an obvious thing that didn't feel right. So we've spent a lot of time on making sure that the player has the ability to go where they want and do what they want, but to also provide them with situations where they're getting in over their head – so they've got to leave and come back. Or they're getting into situations where they're further through the game and their character is really tough and they get in there and they kick ass and feel like a bad ass for a while because they've spent a lot of time buffing up their character."

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.
Would be nice if they had New Vegas ready as well, especially because of the show.
Hopefully this doesn't have the same performance issues as Oblivion Remastered.
Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.
To be fair though, Bethesda was trash at Playstation ports anyway.
Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too
Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Fallout Day's disappointing news that Fallout 4 is coming to Switch 2 is a shame, as this 17-year-old entry is more deserving of a new port.
Fallout 4 isn't the worst game in the franchise. It's either Fallout 76 or Fallout BOS that's the worst.
PC and all other modern consoles never got a remaster of 3, but obviously the switch 2 was the tipping point to make it a reality... ahuh
Meh, I thought 3 was garbage. I'm not a great fan of the franchise to be fair. They're like B-Movie films, really shallow and janky. 4 was definitely one of the better ones though.
So the article makes a snippy entitled statement and acts like that is going to encourage a publisher to give them what they want. Okay.

Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.