
The Resident evil second remake is closing in for next gen console and now Capcom has released some new comparison screenshot.
Safe Rooms are the topic of this week's Gaming: The Podcast, those things with the typewriters in in Resident Evil games.
Specifically we're talking about how and why they work and how they are designed to inform and enhance those things that take place not only inside of their walls, but outside of them.
I like when games like Persona 5 use writer's dodge to explain them, but for the most part, they don't make a ton of sense. Then again, you could really just attribute them to the fact that doors and walls of safe rooms are made out of that special indestructible wood that could stand up to a nuclear explosion. That magical wood is the thing that makes no sense.

Hiatu5 of Gaming Rebellion looks back at the Resident Evil remake. He greatly details every bit of why he loves this game so much.

After diving back into one of my favorite gaming series with Resident Evil HD Remaster and Resident Evil: Revelations 2 I have come to an unfortunate conclusion. The series has run its course and needs a reboot if it is going to move forward in any significant way. “Ugh,” I hear you saying already, “not another reboot!” Typically I would be saying the exact same thing. Reboots are usually a last ditch effort to salvage a franchise that was run into the ground. And, you know what, that’s where Resident Evil will be if it keeps going as it is now.
After the abomination that was resident evil 6, and the lackluster no 5 it needs it, to me though the brand has been sullied so much I dont really give a feck for resident evil anymore.
I think there just needs to be another RE that basically erases the existence of the recent games.
They need to start the series over with a new idea and characters in a badass environment