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110°

9 Bizarre Gaming Ads

There have been some weird ass gaming ads. We've got a list of the nine most head-scratching ones.

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twinfinite.net
190°

Dante’s Inferno Remains an Underrated Game 15 Years Later, But It Shouldn't Stay That Way

There's still time for the Visceral Games cult classic action-adventure game Dante's Inferno to return to the limelight 15 years later.

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gamerant.com
Snookies12465d ago

Absolutely loved this game. Don't know why it went under the radar with so many people.

Cacabunga465d ago (Edited 465d ago )

Was outshadowed by GOW3 it was a bad decision to release it at the same time because EA was counting on a push from xbox players. The game was DOA. I never played it

darthv72465d ago

....that's a you problem for not playing it, but the game wasn't DOA. It was very widely revered. The story was to continue in the sequel and the EA decided to focus on other projects. That wasn't the fault of the game and/or GoW.... it was the fault of EA and not wanting to invest in the team behind it.

Do yourself a favor and play it. If you have an XBO or Series X, you can find a cheap 360 disc as it's BC. It still hols up exceptionally well still to this day.

Cacabunga465d ago

Darth

It was suicide mission to release it the same day as gow3. A massive majority of ps3 skipped it.
Nothing to do with the game itself, it’s EA who didn’t manage and bet wrong

Cacabunga465d ago

Darth

Lol I just read this
“it was the fault of EA and not wanting to invest in the team behind it.”

Did you know that this same studio who didn’t get investment from EA who delivered Dead Space 1-2-3 and Battlefield Hardline? 😆

Popsicle465d ago (Edited 465d ago )

Game was loaned to me and I never booted it because GoW3 was getting all of my attention at the time. After GoW3 I had no desire to even try Dante’s Inferno because I was ready to move on to a different type of game. Not saying Dante is a bad game. It may be great. It just didn’t get to it.

darthv72465d ago (Edited 465d ago )

@caca, what I mean by team are the guys who actually worked on it. The ones who did this game are not the same ones who worked on dead space. They may all work at visceral, but they are in different teams.

So it really was about EA choosing not to continue on with Jonathan knight and his crew and instead turn their focus on the upcoming Dead Space 2 which was from a different team.

A lot of people think a developer is just that and is not made up of different teams for different projects. The sequel was to expand on the story further. They had all kinds of new ideas all story boarded and ready to go. EA just had other plans.

jwillj2k4465d ago

Not out shadowed but written off as a gow clone by multiple magazines, howrver in reality was a darker game entirely.

+ Show (3) more repliesLast reply 465d ago
Exvalos465d ago

Came out around time of God of War and Devil may Cry, got lost in the ether.

ShwaaMan465d ago (Edited 465d ago )

I think it was a couple of factors,
1. Everyone was anxiously waiting for God of War 3 to release(myself included), so we could see what the Santa Monica Studio were going to accomplish with the mighty PS3.
2. It was such a direct ripoff of the GoW formula right down to the button prompts, (such as clicking L3 & R3 to activate your ultimate) .
Now, of course lots of games borrow and evolve ideas, but this was like a carbon copy with a different skin and not quite as good or pretty.
3. It was cool to look at, it played fine, good artistic design and everything, but our standards were astronomically high after GoW 1 & 2… and it just wasn’t anything to write home about.

That being said, I have been wanting to revisit it for years.

darthv72465d ago

It's probably the best GoW clone ever. Better than even 3 to some extent. The story may be loosely based on the poem but the liberties they took with the various levels of hell were pretty entertaining.

Definitely worth playing through again. It also helps that it plays even better on an XBO/ Series.

cluclap464d ago (Edited 464d ago )

Better than 3 to NO extent dude. I get it, you liked the game, but it was objectively worse than GOW3 in every way. I was one of the few who played both at the time as I couldn't get enough of GOW formula, and i liked it as a straight-to-dvd kind of game, but it did nothing better than GOW3 my guy.

Inverno465d ago

I think with a few live service features EA could revive the IP and turn it into a million dollar franchise.

Christopher465d ago

Look, EA is dumb, but they can still read comments on random aggregate sites. Let's not help them with more bad ideas.

Christopher465d ago

1+ million sold back in that day wasn't underrated.

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140°

Battlefield veteran reveals hilarious vehicle that had to be axed, it was impossible to balance

Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.

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videogamer.com
XiNatsuDragnel558d ago

Hardline fans mod that vehicle back in

rlow1557d ago

Mowing down people up and down the escalators……priceless, lol

DaniMacYo556d ago

Haha that would have been hilarious fun. Wish we got some footage though. 🤣

556d ago
110°

Battlefield Hardline designer wishes gamers played its DLC as Visceral “mastered the craft”

Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.

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videogamer.com
C-H-E-F562d ago

This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.

Yi-Long562d ago

DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …

myDorazio562d ago

Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.