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110°

The Crew Launch Impressions: Massive Scale & Hefty Microtransactions - But Does It Work?

Dealspwn writes: "The Crew's handling has been a bone of contention and a cause for concern over the last few months and years. During preview events and betas we described it as "off," "weird" and "slippery," comparing it to Watch Dogs rather than more responsive and fluid racers.

So I'm pleased to report that this isn't the whole story. Though still not a patch on the likes of Forza due to an odd balance between weight and heft, the handling is actually massively customisable via a missable yet surprisingly detailed settings menu. You can tweak the steering sensitivity, steering linearity, speed factor, braking and more to your specifications, and though the game does a poor job of explaining what difference this actually makes, you can feel the change for the better after a few minutes of fussing about."

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XboxOneX4204d ago

Microtransactions should not be in video games.

Blues Cowboy4204d ago (Edited 4204d ago )

I agree with the sentiment, but I don't have a problem with the *concept* of MTs. When used properly in F2P/budget games they can let us pay what we want for the content we want. That's a good thing. In Zen Pinball, for example, I can pay for the tables I want and ignore the others rather than paying out for content I won't play.

The problem is that publishers have abused and twisted and broken what should be a consumer-friendly idea into a horrible way of grasping more money from us, and put them into full-priced games where they have no business being. Ever.

FuzzyPixels4204d ago

My problem is more with in-game currency. It's a small distinction, but this is what really messes up game balance and design. Reward players for doing cool things in-game, not through an arbitrary currency system that can be leveraged aggressively for monetisation.

Microtransactions for cosmetic unlocks and maybe even XP boosts are sort of okay in my book (it's a case-by-case thing). But I'm yet to see a game improved in any way by having premium in-game currency.

Blues Cowboy4204d ago

Right on. There's no way an economy can be fairly balanced if it also has a premium currency - game design just doesn't work like that unless the product is cheaper/F2P.

badz1494204d ago

I hope this game die a quick death. the game is an unproven new IP and even then, it's like they are doing a halfass job on it and expect people to believe their scamming trailer and claims.

uth114204d ago

One of the biggest complaints has been the handling, why are the steering customizations such a secret when apparently they make a huge difference? It should be one of the first things the game tells you.

Blues Cowboy4204d ago

It's bizarre, isn't it? They should mention it in the tutorial and put tooltips in the menu at the very least.

Plus, handling is naturally tied to your car and upgrades.

oneluckybullet4204d ago

ive been playing it and so far its alot of fun with friends, its no forza horizon but it will do. as for the mt, i dont like them and wish they would go away. so ill vote with my wallet and not buy any.

40°

How a group of modders revived Ubisoft's cult driving game, The Crew

Back in 2023, Ubisoft announced it would shut down The Crew's servers on 31st March, 2024, which would make the game unplayable due to its always online requirements - even those with physical copies of the game were to be locked out. Needless to say, many were unhappy with Ubisoft's decision.

Some, though, decided not to just leave it there, and set about reviving the game on their own time and dime. Now a little over a year later, the fan lead Crew revival project - known as The Crew Unlimited - is gearing up for its release on 15th September.

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240°

Ubisoft holds firm in The Crew lawsuit: You don’t own your video games

Plaintiffs bring up a new claim, too, in amended complaint.

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Christopher421d ago

***Replying to Ubisoft’s argument that the statute of limitations is up, the plaintiffs responded with their own photos of The Crew’s packaging, which states that the activation code for the game doesn’t expire until 2099; that’s an example of how Ubisoft “implied that [The Crew] would remain playable during this time and long thereafter,” per the amended complaint.***

I really hope this resonates with the judge on the two-sided talk Ubisoft has going on here. You can't have your cake and eat it as well, IMHO.

ABizzel1420d ago

A few of more mishaps and Ubisoft won’t be around anymore anyway.

Assassin’s Creed and FarCry are keeping them alive right now, and it’s a shame. Tom Clancy games are at a minimum now, The Division had its run, Watch Dogs has come and gone, For Honor was something new-ish, their lacking in New IP, and their older franchises just aren’t getting the right love.

OWCY87420d ago

rainbow six siege is doing alright

neutralgamer1992421d ago

I hope the judge favors the consumers because it really sucks what thees companies are doing. I am sure these companies will simply change their user agreements to add these new "we don't own the games clauses"

victorMaje421d ago

Ubisoft keeps trying so hard to not want my money. I will oblige.

isarai421d ago

Good thing i haven't bought a Ubisoft game since ac origins, and even that was a mistake 😆

Levii_92421d ago

I haven’t bought a Ubisoft game since 2014 and i don’t plan to change that.

Jingsing420d ago

I haven't bought a Ubisoft game since Watch Dogs 3.

vTuro24421d ago

Funny, now Ubisoft doesn't own them anymore either.

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90°

Ubisoft Faces Class Action Lawsuit Over The Crew Shutdown

Ubisoft faces a class action lawsuit over The Crew shutdown, raising key questions about digital game ownership.

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