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Giggidity Glitch

Martin Harrison considers the subject of "glitching" and writes -

"When a game gets buggy, the developers need to get the exterminators in. Bugs can affect achievements, mission progress, any number of minor or major game aspects and no one likes having their electronic experience tampered with. Yet sometimes a bug or glitch can be a welcome break in the code. Kind of like seeing something unexpected in real life, like a dog walking on two legs and pushing a baby in a pram. Youtube it. In a video game mix up, the baby would be barking and the dog would by crying due to missing or incorrect audio files. This would be enormously funny or deathly unsettling. Glitches can come to exist through a breakdown of a game’s physics engine, graphics texturing or just about any clash in the delicate digital writing that holds the world together."

Matt_Beard4227d ago

My favorite glitches are the ones in Skyrim and Fallout 3/New Vegas. Seeing a mammoth hovering in the air or launching a gecko 60 feet in the air is very entertaining!

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Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran8157d ago

they can't get a 14 year old game to run smoothly?

jjb1981156d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

60°

The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

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This massive Skyrim mod adds a whole new region, 50 new dungeons and more

Lordbound is finally here.