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Community4316d ago
Mostafeto4316d ago

I like the idea of having two touchpads in a controller instead of buttons but I hope they work properly and also that left stick will help if they go wrong

XiSasukeUchiha4316d ago

I guess their intial idea fail!

Imp0ssibl34316d ago

It's an ongoing process, for sure. This might not be the final revision, either.

ATi_Elite4316d ago

Valve.

And FAIL are words that shall NEVER go together in the same sentence, even I can't do it.

Majin-vegeta4316d ago

Well they fell at the ability to count to 3.

karamsoul4316d ago

Maybe they could go with two options on release? A controller with sticks and one with pads?

Bodge4316d ago

Buy a 360 controller then.

TXIDarkAvenger4316d ago

I wouldn't mind having both options. Though I personally haven't used their current controller so I don't know how good that feels in comparison to having analog sticks.

ichizon4316d ago

No comment on having removed the middle touchpad? There were a bunch of changes if this is true, actually.

The old alpha controller: http://i.imgur.com/VBQwUXh....
Old example bindings for Portal 2: http://i.imgur.com/a9K70XS....
New controller: http://i.imgur.com/5DB0hG5....

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60°

Steam Controller (2026) review

Second time's the charm.

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Community19d ago
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Christopher20d ago
cl198319d ago (Edited 19d ago )

Seams like a nice controller

Reaper22_18d ago

Two analog sticks acrossvftom each other is a no go.When will everyone learn.

80°

Leak claims a new Steam Controller is currently "being tooled" for mass production

Steam Controller 2 anyone? A leak suggests a return to a dedicated controller from Valve.

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overkill.wtf
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Community543d ago
Vits543d ago

That would be really nice. The Steam Controller was one of the most unique controllers out there. It wasn’t great for traditional gaming, but it worked very well for PC-focused games like RTS, 4X, or FPS.

I just hope they don’t assemble it in the US like the original. That caused serious issues with supply, warranty, and especially spare parts.

darthv72543d ago

Its pretty neat once you get used to the layout. I have mine sync with my steam deck.

70°

The Frustrating Failed Experiment That Was The Steam Controller

TheGamer Writes "I really tried with the Steam Controller. Valve's first foray into creating its own bespoke gamepad tailored specifically for PC gaming was, putting it mildly, poorly received. It launched in 2015, but by 2019 the company had quietly discontinued it. However, while everyone was gleefully dumping on it, I was determined to get my money's worth. I bounced off it immediately like everyone else, but I thought: Valve is smart."

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thegamer.com
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Community1286d ago
lonewolf101286d ago

They should of added some sort of center point on the right track pad, maybe a dip in the center or a slight bump, I think that could help in games for controllers?

Espangerish1286d ago

They really just needed the second stick for me. A control scheme alone the lines of the deck would have been a big improvement

gamerz1286d ago

Still use it for controlling my living room pc. Never liked it for games. One neat thing is the scroll-wheel function by dragging your finger around the perimeter of the left circlepad - clockwise for down, counter-clockwise for up.

IanTH1286d ago (Edited 1286d ago )

It's primary value truly is in games that don't support any kind of controller input. You can do a decent job of grafting something usable for games with only direct mouse input, like strategy games and the like, thanks to the touchpads.

Outside that? The customization is really quite excellent, but it is almost impossible to use in place of a traditional controller in a lot of circumstances. It's a nice niche option to have, but I was certainly never able to have it completely replace an XB or PS controller when a game called for one.

MadLad1286d ago

I use mine all the time still.