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10°
6.0

Light Review | Saving Content

Excerpt: "Light‘s simplicity is driven home not only in gameplay, but the visuals as well. Taking cues from Far Cry 3: Blood Dragon using scan-lines, color separation with the simple shapes, the bright colors and vision cones of Monaco, makes Light feel like you’re playing the game on a fullscreen version of the minimap. The simple shapes that occupy the game are colored squares. Your character is blue, enemies bathed in red, and civilians are in white. In special circumstances, a person of interest is in purple, and you can be red if you wear the clothing of a guard. Like in Hitman, guards can be killed and their clothes can be worn as a disguise that reduces the cone of vision for enemies to see and detect you."

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savingcontent.com
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Community4330d ago
90°

Hyperkin Developing HD Light Gun Support For NES

Bummed you can't use the Zapper on HD TV? No more, because Hyperkin's developing an HD Light Gun controller. It'll be shown off at CES.

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heypoorplayer.com
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Community2693d ago
Zjet2693d ago

Yes! Please work on GCON2s next so I can play my Time Crisis and countless namco shooters without hauling my CRT out.

40°

Crowdfunding Publisher Profile: Team17

Marcus Estrada writes: "Once upon a time, Team17 was a developer of Amiga games. Since 1990, they’ve provided a variety of games across a multitude of platforms, although you’re probably most aware of them as the name behind Alien Breed or the expansive Worms series. While they’re still going strong with even more Worms, they’ve also jumped into indie publisher landscape."

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Community3941d ago
20°
5.0

Light – Review (PC) | CriticalIndieGamer

(CriticalIndieGamer) Price tends to be a big factor for people when it comes to buying games. It isn’t a surprise really, people have a limited supply and want to know they are getting their money’s worth. However, a lot of the time this leads to a debate over whether or not length directly relates to the value of the game. On the whole, value for money depends on your experience with the game, not time spent with it. Sometimes however, like in the case of Light, you can be left wondering if it really was a good enough experience to justify the cost.

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Community4288d ago