
You've got to hand it to EA for a slick piece of fan-service. After completing its press conference with an action-packed look at Battlefield Hardline, the firm revealed that it was releasing beta code for PC and PS4 immediately, with none other than Sony VP of publishing and developer relations Adam Boyes popping up on stage to reveal how BF4 owners could get instant access to the code in all of its "1080p, 60fps glory". Live-streaming to the world is one thing, releasing code direct to gamers there and then is quite another - it's the ultimate crowd-pleaser, in this case marred by just one fact: the PS4 beta doesn't live up to the claims made for it.

Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.

Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.
This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.
DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …
Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.

Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.
Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.
Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere
I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.
Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.
I didnt enjoy the beta that much, maybe it was the gamemodes or the map. I dont know, all i know is that it plays exactly as BF4 but with an entirely new skin. But dont get me wrong once my friends and i played together it got a bit more fun, i think they wanted this game to be played with friends. Trust me no communication between you and your squad you will have a hard time winning.
BF4 rehash confirmed!?
fun so far enjoying it.
Time to milk the BF franchise. I'll be skipping this but will grab BF 5 if there is no problems with their on-line at launch
just a money milking project for a failed development team [moh team].