
Visceral started work on Battlefield Hardline "about a year before [Dead Space 3] shipped", creative director Ian Milham has revealed, suggesting that the game may have entered development in early 2012.

Battlefield veteran developer Thaddeus Sasser reveals a cut Segway vehicle from Hardline because it became way too powerful.

Marvel Rivals game director and Battlefield Hardline multiplayer lead Thaddeus Sasser wishes gamers played the latter's DLC expansions.
This was one of my harder platinums to get, mainly because the game was the beginning of the Battlefield decline, this game was horrible.
DLC for shooters generally splits the player-base between ‘haves’ and ‘have nots’, and it often means that servers became less populated and as a result, many dropped the game completely once that happened …
Yeah, kind of ironic isn't it. If they had released it a year later with the DLC part of the base experience, it would have gotten a bigger audience.

Multiplayer design lead Thaddeus Sasser reveals that Battlefield Hardline 2 was never going to happen after the backlash of the first.
Hardline at least tried to mix things up for the first time in a while. This was pretty much the nail in the coffin for Visceral though.
Hardline was fun af, nice size areas to get around in. Got a good 10 hours out of it because I took my time much as I can. Sucha good story and atmosphere
I didn't even know this was something that had been requested. A new Bad Company, oh hell yeah. Hardline? Not so much.
Hardline was great for what it was and it had the best MP mode with the moving hardpoints, if you havnt played it the hard points to capture were vehicles, with points earned for how long you are in one, so its this huge mash up of ground warfare and taking out vehicles and getting in one and tearing ass trying not to get blown up...was awesome.
Yeh look i understand about whole bf4 thing EA Made bad move Dice held hands up Tbh if your boss sais do this.. Areyou gonna say shuv it?
Thing here guys this is not DICE this visceral games making this.. Not sure using frostbite yes has look of bf and everything easy to think it would be a expanstion.
But as long as EA doesnt get involved too much and is complete game not broken rushed like BF4.
This just maybe cool we need a Swat based ,bank hiest, guns blazing game. Well i like one.
So remember may or may not be a dice engine but not a dice game.
Guess that explains why dead space 3 sucked.
Dead space 3 didnt suck it got slammed cos the micro transactions did DS 1-2 suck cos same devs man get grip.
Yet in the trailer is obviously using assets from the recent BF4.
Multiplayer development obviously started last week