All Channels
Popular
Approvals 7/3 ▼
Pozzle (4) - 4360d ago Cancel
yeahbeer (2) - 4360d ago Cancel
DefunctGames (1) - 4361d ago Cancel
70°

Gaming's Biggest Controller Failures

Each generation, game companies try to move gamers deeper into the experience and expand how we interact with our consoles. And they fail. Every single time. The failure isn’t because it’s a bad idea (well, sometimes it’s a bad idea). Most of the time its because the idea was poorly implemented, lacked support, or simply didn’t work. In this article we'll go back through each console generation and look at some of those failed attempts at innovation.

Read Full Story >>
allgames.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community4360d ago
uth114360d ago

This is a weird article. It names some successful controllers (DS4, Wii Fit)

Some obscure ones (2600 keypad was not for games, it was for the Basic programming cart- most people couldn't afford real computers at the time)

But then they ignore some real controller disasters, like the Atari 5200, the Colecovision (the actual controllers, not the steering wheel).

I'd throw all those PC "analog sticks" of the 90s that seemed to break after a few uses.

darthv724360d ago

It does seem like they were reaching to fill the spots. Why not just put certain ones together. Like instead of listing kinect for xb1 separate from the 360 they could have just simply said...Kinect (in general).

Or the PSeye/Move in general (which covers the ps3 and ps4). the live vision/eyetoy are basically the same. I get the feeling the writer just doesnt like cameras (of any kind) on his console.

And to list the VMU as a failure??? It was a memory card with a screen and the dominant memory card people used because of the screen.

where is ROB (only 2 games...now THAT is a failure). They show the uforce and power glove but make no mention of them. Or that dreadful konami laser scope headset thing. Those are far worse failures than the ones listed.

But chances are, the writer it trying to be relevant with more 'modern' things than doing the research properly.

derrickh4360d ago

Hi, I wrote the article. Thanks for reading it. The VMU is there because it was originally to be more than just a memory unit. It had a directional controller embedded in along with buttons. As soon as non-screen memory units came out, most people I know got one instead of the VMU. Also, since nothing like it has shown up on any other console since, I would say it failed.
Mine is still in a box in the closet (probably with the fake tamogithi waiting for me to feed it).

The ROBB isnt on the list because it wasn't really a controller. You actually had to place a NES controller in a cradle and the ROBB just moved spinning discs over to it. It was about 10 minutes becuase I just started telling my brother which buttons to press for me instead of waiting for the gyro thing to spin up.

At one time I've owned nearly every controller on the list (except for the Atari Keyboard). Even though you didnt agree with the article, I'm glad you added your own ideas. One of the fun parts of being a gamer is looking back on the past with other gamers.

Budobear4360d ago

To list the PSeye and original kinect is a bit daft surely, as the kinect and the new PSeye sold really well? Though I guess I'm missing the point.

Retrohelix4360d ago

Very strange article...

I can't quite understand what parameters are being used to class some of these controllers as 'failures'.
Yes, you could argue that neither Kinect for the 360, PS Move or Wii Fit had no real killer games released, that used them to their full potential... but if we are going by sales did any of those 3 fail?
Kinect sold 25 million plus if I remember correctly... is that a failure?
And as for throwing in Kinect for Xbox One, DS4 and Wii U tablet... aren't we a bit early in this generation to class those as failures?
I'm putting this quite dreadful article down to a distinct lack of knowledge about the Gaming Industry...
If you are going for failed controller systems...
How about the Activision Tony Hawks Skateboard, that was pretty much universally panned. Can't remember the exact title, but a strange PS2 Power Glove by a 3rd party developer and the Wii U Draw Tablet that pretty much bankrupt THQ... those I can see as being failures...

Hell... I don't know why the author didn't just go for broke and say the Wii Remote and Nunchuck too...

uth114360d ago

and where is the uDraw tablet? Didn't that device bring down THQ? If that isn't a controller failure, than what is?

derrickh4360d ago

Thanks for reading the article. It was fun going down memory lane writing it. The Udraw wasnt listed because only first party controllers were considered for the list since they had the biggest chance for success and support. Otherwise everything from the Konami LaserScope to the Action Chair would have been listed. My biggest criteria for failing wasn't by the number of sales, but whether or not they succeeded in expanding controllers from the status quo. Some of them made a huge splash, and then faded away in the hearts and minds of gamers. For example, I'm looking at my PSMove right now which hasn't been plugged in for nearly 2 years now. And my 360 Kinect is behind a pile of wires (eventhough I still use the 360)

The Atari Keyboard controller had just as many games released for it was it did nongames (Concentration, Codebreaker, etc) which is why I added it.

The 5200 had a miserable controller,but I didnt put it on the list because many of the features it had still live on today (analog sticks, dedicated control buttons like start/pause). The ones that made the list were controllers that were trying to change the way games were played, and they didnt.

Again, thanks a lot for taking the time to read the article, even if you dont completely agree with it.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community13d ago
Changed: credit url
Jin_Sakai13d ago (Edited 13d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio13d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing12d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9212d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit12d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing12d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9212d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

Read Full Story >>
blog.playstation.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community15d ago
16d ago Replies(1)
BeHunted15d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8515d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele14d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla14d ago (Edited 14d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk14d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay14d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 14d ago
Athlon10115d ago (Edited 15d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit14d ago

Its not the war. Its the RAM issue.

jznrpg14d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10114d ago (Edited 14d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14915d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community15d ago
Eonjay14d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn215d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers15d ago (Edited 15d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn214d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown15d ago

You don't really know how this works huh?

Profchaos15d ago (Edited 15d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay14d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay14d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac14d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger15d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300015d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde15d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood15d ago (Edited 15d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde14d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)