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The Ultimate Titanfall Beta Survival Guide

After months of waiting we got our first taste of what it will be like to experience mammoth titan combat in Respawn Entertainment's Titanfall beta. Now even though this is a beta, it goes without saying that this preliminary version of the game is nothing short of addictive fun. I'm not talking enjoyment for a matter of days or weeks, but the kind of powerful addiction that requires a dedicated treatment program. Enough talk though because our Titanfall is ready to be called in, commencing launch sequence now.

UltimaEnder4479d ago

Just hit the beta level cap, anyone else a fully ranked pilot/titan?

Milruka4479d ago

I am, hit 16 hours played I believe.

Managed to get to a 8.8 k/d in titans and nearly 3.0 on foot.

Once I learned how to play my last 10 matches in titan maxed out at 28.2 k/d

LaurenKB1234479d ago

What is your high attrition points, 59 here...

Milruka4478d ago

I had 120 in one match.

I tend to carry the team.

LaurenKB1234479d ago

Loving the beta, great tips!

20°

Respawn, PlayStation Studios and EA Full Circle among first speakers for Develop:Brighton 2026

The show is set to take place between July 14 and 16

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gamesindustry.biz
50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

75d ago Replies(1)
peppeaccardo74d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14974d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused74d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

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gamedeveloper.com
Profchaos86d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee86d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0986d ago (Edited 86d ago )

🤣🤣🤣