
Justin from Pixel Gate writes:
A controversial topic. Should killable children be implemented into games, or is it just plain wrong? It all depends on how the developers incorporate it, and if it’s not done in bad taste, so it very much relies on the execution of the whole thing (no pun intended).

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.
Would be nice if they had New Vegas ready as well, especially because of the show.
Hopefully this doesn't have the same performance issues as Oblivion Remastered.
Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.
To be fair though, Bethesda was trash at Playstation ports anyway.
Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too
Everyone there should know most gamers want New Vegas and Morrowind more than anything.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.
Honestly many gamers ask for realism and so far certain games like Skyrim all are judge on a moral code, so if you want to be evil, give players that option. It is all about choice.
It's like an unwritten rule. Has nothing to do with realism.
Not really pro or against it , i dont even feel like doing it . the problem is that some games insist on publicizing the impression you can do whatever you want , and then force kids in the game or even subs stories , that are portrayed in a more annoying way than in real life . So it can be an immersion breaker and grievance .
In the same way some of us used to feel aggravated by games with pre rendered cgi backgrounds , on wich very little interraction where possible . leading to stuff like a bazooka wielder being stuck in front of an almost broken wooden fence
I doubt so few people didnt feel like strangling some of the kids from the Fable 1 prologue . Well at least most people i knew that heard the french version wanted to :p