
GamesIndustry International reached out to a few developers to ask them how next-gen will help them on the creative side of equation. Is it a huge creative leap, or merely a slight evolution?
Bloodlines 2’s director wanted The Chinese Room to drop the sequel name.

Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."

SECTOR.sk interviewed Jonathan Blow, developer of Braid and The Witness, about his work, indie games in general, and his future projects.