
"Eldritch's various components tend to work quite well on their own, and create most of a great Roguelike. But the speed and arbitrary nature of death means that the crazy desperate stories of near-death (or death) that make other games in the genre so memorable are unlikely to occur. Because of this, Eldritch can't quite take its place with the best of them."

The new first person shooter genre uses roguelike role-playing-game elements such as permadeath and randomly generated levels to fry your brain.
Looks pretty cool. I always wanted more games with roguelike features. Now I want to see a major developer take on the roguelike genre and do one on a AAA budget. One can only hope.
Here's some good Roguelikes...
Duengon Crawl Stone Soup (Hard, but lots of races/class's to choose from so very hard though.)
T.O.M.E. (I just downloaded this yesterday, but it's looking to be pretty cool the little bit I played. I might even like it more than duengon crawl)
UNREAL WORLD (Oh man this is very very addicting. I'm liking this more than both of the above two. The controls aren't that hard to get use to, but they do take some time, and reading. however the game is very rewarding, and awesome.)

For those who like to jam to video game soundtracks, Game Music Bundle 7 is serving up seventeen albums for your listening pleasure.

Eldritch's David Pittman opens up to Front Towards Gamer on the thought process behind his newest game of Die Augen der Welt, a political thriller laced with stealth.