
Phil Connor of Kaboomshark writes "What do you get when you combine Lovecraftian mythos, rogue-like game play, Minecraft inspired level design and explosion terrain modding? The answer is simply the great game that is Eldritch. In Eldritch your character wakes trapped in a library which hides a dark secret. You goal is to enter magical books, explore randomly generated levels, and retrieve the souls of ancient powers to release yourself from your occult prison. Upon starting a new game the player has access to only one of the worlds in which they are charged with retrieving the soul of Dagon. After retrieving the soul the player can then enter the second book which acts as a portal to these lost realms. While this outlines the general flow of the game there is so much more."

The new first person shooter genre uses roguelike role-playing-game elements such as permadeath and randomly generated levels to fry your brain.
Looks pretty cool. I always wanted more games with roguelike features. Now I want to see a major developer take on the roguelike genre and do one on a AAA budget. One can only hope.
Here's some good Roguelikes...
Duengon Crawl Stone Soup (Hard, but lots of races/class's to choose from so very hard though.)
T.O.M.E. (I just downloaded this yesterday, but it's looking to be pretty cool the little bit I played. I might even like it more than duengon crawl)
UNREAL WORLD (Oh man this is very very addicting. I'm liking this more than both of the above two. The controls aren't that hard to get use to, but they do take some time, and reading. however the game is very rewarding, and awesome.)

For those who like to jam to video game soundtracks, Game Music Bundle 7 is serving up seventeen albums for your listening pleasure.

Eldritch's David Pittman opens up to Front Towards Gamer on the thought process behind his newest game of Die Augen der Welt, a political thriller laced with stealth.