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180°

Killzone: Shadow Fall devs rejected touch-sensitive DualShock 4 prototype

Killzone: Shadow Fall developer Guerrilla Games has discussed its role in helping Sony create the PS4′s new DualShock 4 controller with VG247. It was – at one point – touch sensitive – but the team didn’t like it.

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Community4604d ago
Drekken4604d ago

"Everything else works now, from response time, the dead-zones, everything is better. The lag is gone, and that makes Killzone a better game.”

I am so glad we won't have to hear about the input lag anymore. This game is really shaping up to be the best next gen release game. It is the only exclusive FPS releasing and the only one running 1080P. I cannot wait for this to release.

Ohlmay4604d ago

It's shaping up to be a great exclusive, I just hope it still feels unique from other shooters, that weighty feely made Killzone unique.

MizTv4604d ago

I agree
I liked how it felt different

Gazondaily4604d ago (Edited 4604d ago )

Personally, that 'weighty' feel put me off Killzone in terms of MP. I do understand the appeal though.

“One of the things we wanted to improve upon was the controllers. I personally feel that in previous Killzones, the DualShock was always good, but when you looked at other controllers they had an edge.”

I'm glad to see GG acknowledge the DS3's shortcomings, especially when compared to the Xbox 360 controller, even if some die-hard fans won't. Even DICE ripped into the DS3 and rightfully so.

Also, I like the fact that it appears that GG didn't feel the need to promote the touch-pad for the sake of it.

Its interesting to see just how instrumental FPS' were in determining the DS4's final form. The result is a much better DS4. Will people on here finally acknowledge the superiority of the 360 pad over the DS3, at least as far as FPS' are concerned?

dredgewalker4604d ago

@Septic
I've always heard that the 360's controller was better for fps, then again the DS3 is better for fighting games. I don't really have a problem with the DS3 on both types of games, the only thing I didn't like about the DS3 was the triggers which can be addressed by buying a clip-on to raise the trigger height.

abusador4604d ago

Dedicated servers too. And before ppl say its not true dedicated servers, bs..... they are dedicated servers and like most, if not all games with dedicated servers some things are handled local and others are handled server side, there will be no sever lag like P2P because the dedicated servers are handling the "network traffic between gamers"

http://www.destructoid.com/...

mhunterjr4604d ago (Edited 4604d ago )

It's great that the network data is being handled by the dedicated servers, but it's unfortunate that a 'session master' well be needed to handle some game logic. This means that cpu resources will have to be set aside on each device in case that user is chosen to be session master. It also means migration or session termination if the session master drops out, or lag if their connection slows down.

GGs approach is much better than p2p, but it doesn't have all the benefits of a traditional dedicated server setup.

abusador4604d ago (Edited 4604d ago )

mhunterjr....

In the end certain data is being transferred to paid "dedicated servers" this information has to do with network traffic which is the main cause of lag in P2p games, it is not the network traffic being passed froom host to other players, but from host to dedicated server and to other players thus not making it dependent on hosts isp speed or provider, eliminating issues when hosts has slow connection.

As for the session master issue, "only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’" Again traffic, speed, latency handled by Dedicated servers.

Killzone has dedicated servers handling the network traffic which is what ppl worry about in terms of latency, lag, etc... because they do not want the Hosts connection directing network traffic which isnt the case here.

To be honest most games dedicated servers rubn in this fashion, it is just that GG is being transparent about it and no one ever goes into the logistics of dedicated servers because they don't need to.

Edvin19844604d ago

Looking forward to this game for sure.

Rhythmattic4604d ago

My thoughts are GG this time around have a Game Engine highly tuned on Sonys new hardware straight out of the blocks....

ssj274604d ago

KILLZONE SHADOW FALL is the only true next gen game FPS .. the others are a current gen game updated to next gen and this is a fact.

DS4 does sound exiting! To use..

And I can't wait to see GG new IP but I guess that's until next e3!

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170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

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Community560d ago
darthv72560d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT560d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus560d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius559d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

559d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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Community567d ago
IAMRealHooman567d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX567d ago (Edited 567d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne567d ago (Edited 567d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro567d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken567d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown567d ago

They should finish Horizon story first

darthv72567d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken567d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya566d ago

Yeah, a remake would be pretty awesome

anast567d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood567d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

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Community910d ago
Obscure_Observer910d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138910d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga910d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

909d ago
Notellin909d ago (Edited 909d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem910d ago

“Dumped”

I think it’s called moving on.

Barlos909d ago (Edited 909d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor909d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies909d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim909d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese909d ago

Dumped and shelved are two different things

Tacoboto909d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

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GoodGuy09910d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic909d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld909d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie909d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77910d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231909d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein910d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb910d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY909d ago

I hear ya bud. We're due for a revival.

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