
Microsoft has criticised parts of the gaming community for spreading "misinformation" about the performance of Xbox One, and claimed that the alleged power difference between the PlayStation 4 and Xbox One has been "greatly overstated".
In a post on NeoGAF, Xbox exec Albert Penello commented that, though he was "not disparaging Sony... the way people are calculating the differences between the two machines isn't completely accurate. I think I've been upfront I have nothing but respect for those guys, but I'm not a fan of the mis-information about our performance."
Penello then goes on to clarify key elements of the two consoles that he believes are often misunderstood, including beliefs that the lower amount of Compute Units available in the Xbox One lead to a 50 per cent power disadvantage, and that Xbox One's memory is slower.

Starting today, Game Pass Ultimate drops from $29.99 to $22.99 a month. PC Game Pass will also drop from $16.49 to $13.99 a month. Prices may vary by region.
Beginning this year, future Call of Duty titles won’t join Game Pass Ultimate or PC Game Pass at launch. New Call of Duty games will be added to Game Pass Ultimate and PC Game Pass during the following holiday season (about a year later), while existing Call of Duty titles already in the library will continue to be available.
In my region, it’s still more expensive than it was before the last price hike, but it’s a far more viable price point.
Losing Call of Duty from the service, honestly, has zero effect on me, and given they chose to make it so, it’s probably not the big seller they originally thought. Overall, it’s really good news, but I still think they have work to do on the tier structure, having Premium and PC at the same price point with different features feels odd.
Yep take COD out. Them waiting a year is interesting but it make sense. They don't want certain ppl waiting 4 to 6 months they want fomo and maximum sales. Wait a year while the new one releases.
Ok so far so good.

Senior Director and Video Game Industry Advisor at Circana Mat Piscatella has revealed Starfield was the best-selling video in the US based on dollar sales for the week ending April 11th.
For the week that nothing else of note launched.. I’m sure it will sell some copies but look at what released that week
I have talked about not being able to get into this game at launch. I still haven't given it another go, even though I think it looks great and has come a very long way since launch. Some people just want it to fail, even if it is a great game. I know why, we all do.
Starfield didn't just have the best sales for a week, but it was pre-ordered on PS store, with very nice numbers. I really need to start it again, on my PS5 though. So I can see how it is now. It has had some major updates.
I am looking forward to it all over again now.
It's still as Bad as it was on Xbox. Of cause some playstation user's are curious and because there is a lot of them then the sales are gonna be somewhat okay for small time period. But still a very sad story what starfield turned out to be. Maybe the biggest disappointment in my gaming life.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Say what you want about the specs, but you have to give to give respect to Albert Penello for his down to earth and frank nature when discussing this.
Obviously, he works for MS so he has to defend the product, but he does so with far more objectivity than the likes of Harrison and others.
Also, I think we can all agree that taking these hardware figures at face value and equating them to a 50% advantage is silly and not taking into account the way things actually work.
"Given this continued belief of a significant gap, we're working with our most senior graphics and silicon engineers to get into more depth on this topic. They will be more credible then I am, and can talk in detail about some of the benchmarking we've done and how we balanced our system."
More disclosure and transparency is the way forward.
The math doesnt add up and he has been called out on that and even got warned by a mod.
This is the thread in question it turns pretty ugly when Penello goes into PR mode.
He came on Neogaf to damage control. Just like he and Nelson do on reddit, except on Neogaf they arent as gullible, to believe everything they say. So its backfiring quite a bit and only has the opposite effect.
They should focus on what makes their console unique like kinect, cause the PS4 has it beat in the specs department.
X1 GPU
768 GCN shader cores with 853MHz
48 TMUs
16 ROPs
1.31 TFLOPS
40.9 GTex/s
13.6 GPix/s
8GB DDR3 with 68GB/s + eSRAM voodoo
2 compute command processors
something between 2 and 16 parallel compute queues
GPU cache bypass: no
PS4 GPU:
1152 GCN shader cores with 800MHz
72 TMUs
32 ROPs
1.84 TFLOPS
57.6 GTex/s
25.6 GPix/s
8GB GDDR5 with 176GB/s
8 compute command processors
64 parallel compute queues
GPU cache bypass: yes
Read the whole back and forth. It really wasn't any worse that's happened before. Some people say you can't add bandwith...a few said you can in certain circumstances.
He was called out again...he admitted he has to check with his most knowledgeable people. Neogaf wants that guy to come and talk to them directly...Parello said he will try and get him to come on...and if he can as soon as he can.
Nothing we haven't seen or heard before.
While i don't think the difference in performance is as big as some people make it out to be, ill let the games of Sony's 1st party studio's speak for themselves when they are announced.