
Guys, I have a confession: I am addicted to Plants vs. Zombies (PvZ).
Let me explain. After I first owned the original PvZ for the PC – and played it extensively I might add – it simply wasn’t enough. It later released on iOS, and bathrooms trips went from mundane to something I could look forward to. Then it was ported to the console with new features, and who wouldn’t want an HD version of PvZ on their big screen?
After completing the story mode for the umpteenth time and getting all of the achievements, I reached a dead end. They came out with a DS version of PvZ, and it even came with a small figurine of the Yeti Zombie, enticing me to buy the game a fourth time, but at this point, I acknowledged my ridiculous addiction.
More of the same game wouldn’t cure this disease. What I needed was a new entry to the franchise; a sequel to what is already an addictive take on the tower defense genre while improving upon the formula and simultaneously tweaking some issues I had with the original game.
The gaming god’s blessings fell upon me when PopCap released a trailer for PvZ 2, revealing the game as “Plants vs. Zombies 2: It’s About Time,” and the title couldn’t be more perfect. It not only describes the game’s plot, but it also articulates my frustrated feelings of waiting another month for the game to reach North America’s shores. I couldn’t help but scream “It’s about time!” when I received the press release from PopCap telling me the game was finally available to download. Rest assured though PvZ enthusiasts – PvZ 2 is well worth the wait.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers
lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6
Wait,
The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.
NOW, the suddenly cares about doing what's "right" for works? Yeah, right.
EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.