
These days, physics engines have become a big thing for games, especially in mobile platforms where touch screen and tilt controls can be employed to explore new possibilities in game design. Plenty of titles have hit the market that made good use of them, and more are still coming. However, it may have gotten a bit harder now with the known titles now holding sway of designers’ imaginations as templates that has boxed them in. But still, there is still innovation to be had even from cookie cutters, and that’s what Lums shows here.